56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef ALLOY_FRONTEND_PPC_PPC_TRANSLATOR_H_
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#define ALLOY_FRONTEND_PPC_PPC_TRANSLATOR_H_
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#include <memory>
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#include <alloy/core.h>
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#include <alloy/string_buffer.h>
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#include <alloy/backend/assembler.h>
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#include <alloy/compiler/compiler.h>
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#include <alloy/runtime/symbol_info.h>
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namespace alloy {
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namespace frontend {
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namespace ppc {
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class PPCFrontend;
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class PPCHIRBuilder;
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class PPCScanner;
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class PPCTranslator {
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public:
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PPCTranslator(PPCFrontend* frontend);
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~PPCTranslator();
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int Translate(runtime::FunctionInfo* symbol_info, uint32_t debug_info_flags,
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runtime::Function** out_function);
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private:
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void DumpSource(runtime::FunctionInfo* symbol_info,
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StringBuffer* string_buffer);
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private:
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PPCFrontend* frontend_;
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std::unique_ptr<PPCScanner> scanner_;
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std::unique_ptr<PPCHIRBuilder> builder_;
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std::unique_ptr<compiler::Compiler> compiler_;
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std::unique_ptr<backend::Assembler> assembler_;
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StringBuffer string_buffer_;
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};
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} // namespace ppc
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} // namespace frontend
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} // namespace alloy
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#endif // ALLOY_FRONTEND_PPC_PPC_TRANSLATOR_H_
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