35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <alloy/alloy.h>
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#include <alloy/alloy-private.h>
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using namespace alloy;
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#if 0 && DEBUG
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#define DEFAULT_DEBUG_FLAG true
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#else
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#define DEFAULT_DEBUG_FLAG false
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#endif
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DEFINE_bool(debug, DEFAULT_DEBUG_FLAG,
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"Allow debugging and retain debug information.");
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DEFINE_bool(always_disasm, false,
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"Always add debug info to functions, even when no debugger is attached.");
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DEFINE_bool(validate_hir, false,
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"Perform validation checks on the HIR during compilation.");
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// Breakpoints:
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DEFINE_uint64(break_on_instruction, 0,
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"int3 before the given guest address is executed.");
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DEFINE_uint64(break_on_memory, 0,
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"int3 on read/write to the given memory address.");
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