Files
Xenia-Canary/src/xenia/kernel/xam/xam_avatar.h
The-Little-Wolf 921a33a798 [XAM/AVATAR] - expanding on stubs
- Add structs
- Sketchy implementation of XamAvatarGetInstalledAssetPackageDescription
- Stub XamAvatarSetManifest
- Have XAvatarGetAssets return X_E_FAIL in overlapped to allow [58410907](https://github.com/xenia-project/game-compatibility/issues/1848) to start match in netplay
- Adrian helped find lots of the unknowns and stub XamAvatarGetManifestLocalUser

Co-Authored-By: Adrian <78108584+AdrianCassar@users.noreply.github.com>
2025-10-31 09:35:45 +01:00

188 lines
4.7 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2025 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XAM_XAM_AVATAR_H_
#define XENIA_KERNEL_XAM_XAM_AVATAR_H_
#include "xenia/kernel/kernel_state.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {
namespace xam {
struct X_ASSET_ID { // X_GUID
uint64_t data; // 0x0 sz:0x8
uint32_t data2; // 0x8 sz:0x4
uint32_t title_id; // 0xC sz:0x4
};
static_assert_size(X_ASSET_ID, 0x10);
// More Research Needed
struct X_AVATAR_METADATA {
// body type exists between 0x120 and 0x130
uint8_t data1[0x4];
uint32_t weight; // 0x4 sz:0x4
uint32_t height; // 0x8 sz:0x4
uint8_t data3[0xF0]; // 0xC sz:0xF0
uint32_t skin_color; // 0xFC sz:0x4
uint8_t data4[0x4]; // 0x100 sz:0x4
uint32_t lipstick_color; // 0x104 sz:0x4
uint8_t data5[0x8]; // 0x108 sz:0x4
uint32_t eyeshadow_color; // 0x110 sz:0x4
uint8_t data6[0x2D4];
};
static_assert_size(X_AVATAR_METADATA, 0x3E8);
// https://github.com/hetelek/Velocity/blob/master/XboxInternals/AvatarAsset/AvatarAssetDefinintions.h
enum X_AVATAR_BODY_TYPE : uint8_t { Unknown, Male, Female, All };
// v2 assets its int32_t
enum X_BINARY_ASSET_TYPE : uint32_t {
Component = 1,
Texture = 2,
ShapeOverride = 3,
Animation = 4,
ShapeOverridePost = 5,
};
enum X_ASSET_SUBCATEGORY : int32_t {
// costume 0x64 - 0x6A
CostumeShortDress = 0x64,
CostumeLongDress = 0x65,
CostumeFormalSuit = 0x67,
CostumeCasualSuit = 0x68,
CostumeCostume = 0x69,
// shirt 0xC8 - 0xD2
ShirtSportsTee = 0xC8,
ShirtTee = 0xC9,
ShirtVest = 0xCA,
ShirtPolo = 0xCB,
ShirtLongSleeveTee = 0xCC,
ShirtShortSleeveShirt = 0xCD,
ShirtLongSleeveShirt = 0xCE,
ShirtSweater = 0xCF,
ShirtHoodie = 0xD0,
ShirtJacket = 0xD1,
ShirtCoat = 0xD2,
// pants 0x12C - 0x135
PantsHotpants = 0x12C,
PantsShorts = 0x12D,
PantsLongShorts = 0x12E,
PantsLeggings = 0x12F,
PantsPants = 0x130,
PantsCargo = 0x131,
PantsJeans = 0x132,
PantsShortSkirt = 0x133,
PantsKilt = 0x134,
PantsLongSkirt = 0x135,
// shoes 0x190 - 0x197
ShoesSandals = 0x190,
ShoesHeels = 0x191,
ShoesPumps = 0x192,
ShoesFormal = 0x193,
ShoesTrainers = 0x194,
ShoesShortBoots = 0x195,
ShoesHighBoots = 0x196,
ShoesCostume = 0x197,
// hat 0x1F4 - 0x1FD
HatBeanie = 0x1F4,
HatFlatCap = 0x1f5,
HatBaseballCap = 0x1f6,
HatPeakCap = 0x1f7,
HatBrimmed = 0x1f8,
HatFez = 0x1f9,
HatHeadwrap = 0x1fa,
HatCostume = 0x1fb,
HatBearskin = 0x1fc,
HatHelmet = 0x1fd,
// gloves 0x258 - 0x259
GlovesFingerless = 0x258,
GlovesFullFingered = 0x259,
// glasses 0x2BC - 0x2BE
GlassesGlasses = 0x2BC,
GlassesSunglasses = 0x2BD,
GlassesCostume = 0x2BE,
// wrist 0x320 - 0x323
WristwearBracelet = 0x320,
WristwearWatch = 0x321,
WristwearBands = 0x322,
WristwearSweatbands = 0x323,
// earrings 0x384 - 0x38B
EarringsSingleStud = 0x384,
EarringsStuds = 0x385,
EarringsSingleDangler = 0x386,
EarringsDanglers = 0x387,
EarringsSingleSmallHoop = 0x388,
EarringsSmallHoops = 0x389,
EarringsSingleLargeHoop = 0x38a,
EarringsLargehoops = 0x38b,
// ring 0x3E8 - 0x3EA
RingRight = 0x3e8,
RingLeft = 0x3e9,
// carryable 0x44C - 0x44C
Carryable = 0x44c,
};
enum X_SKELETON_VERSION : uint8_t {
Nxe = 1,
Natal,
NxeAndNatal,
};
#pragma pack(push, 1)
struct X_ASSET_METADATA {
uint8_t metadata_version;
X_AVATAR_BODY_TYPE gender;
X_BINARY_ASSET_TYPE type;
uint32_t asset_type_details;
X_ASSET_SUBCATEGORY category;
X_SKELETON_VERSION skeleton_version;
};
static_assert_size(X_ASSET_METADATA, 15);
#pragma pack(pop)
struct X_RGB_COLOR {
uint8_t blue;
uint8_t green;
uint8_t red;
uint8_t alpha;
};
static_assert_size(X_RGB_COLOR, 4);
struct X_COLOR_GROUP {
X_RGB_COLOR color;
uint32_t unknown;
};
static_assert_size(X_COLOR_GROUP, 8);
struct X_COLOR_TABLE_ENTRY {
X_COLOR_GROUP color[3];
};
static_assert_size(X_COLOR_TABLE_ENTRY, 24);
struct X_COLOR_TABLE {
uint32_t count;
uint32_t entries_ptr; // X_COLOR_TABLE_ENTRY*
};
static_assert_size(X_COLOR_TABLE, 8);
struct X_AVATAR_ANIMATION {
uint32_t frame_count;
float duration;
float frames_per_second;
};
static_assert_size(X_AVATAR_ANIMATION, 12);
} // namespace xam
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XAM_XAM_AVATAR_H_