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Xenia-Canary/src/xenia/ui/vulkan/vulkan_immediate_drawer.h

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_UI_VULKAN_VULKAN_IMMEDIATE_DRAWER_H_
#define XENIA_UI_VULKAN_VULKAN_IMMEDIATE_DRAWER_H_
#include <memory>
#include "xenia/ui/immediate_drawer.h"
#include "xenia/ui/vulkan/vulkan_upload_buffer_pool.h"
namespace xe {
namespace ui {
namespace vulkan {
class VulkanContext;
class VulkanImmediateDrawer : public ImmediateDrawer {
public:
VulkanImmediateDrawer(VulkanContext& graphics_context);
~VulkanImmediateDrawer() override;
bool Initialize();
void Shutdown();
std::unique_ptr<ImmediateTexture> CreateTexture(uint32_t width,
uint32_t height,
ImmediateTextureFilter filter,
bool repeat,
const uint8_t* data) override;
void UpdateTexture(ImmediateTexture* texture, const uint8_t* data) override;
void Begin(int render_target_width, int render_target_height) override;
void BeginDrawBatch(const ImmediateDrawBatch& batch) override;
void Draw(const ImmediateDraw& draw) override;
void EndDrawBatch() override;
void End() override;
private:
struct PushConstants {
struct Vertex {
float viewport_size_inv[2];
} vertex;
};
bool EnsurePipelinesCreated();
VulkanContext& context_;
VkPipelineLayout pipeline_layout_ = VK_NULL_HANDLE;
std::unique_ptr<VulkanUploadBufferPool> vertex_buffer_pool_;
VkFormat pipeline_framebuffer_format_ = VK_FORMAT_UNDEFINED;
VkPipeline pipeline_triangle_ = VK_NULL_HANDLE;
VkPipeline pipeline_line_ = VK_NULL_HANDLE;
VkCommandBuffer current_command_buffer_ = VK_NULL_HANDLE;
VkExtent2D current_render_target_extent_;
VkPipeline current_pipeline_;
bool batch_open_ = false;
bool batch_has_index_buffer_;
};
} // namespace vulkan
} // namespace ui
} // namespace xe
#endif // XENIA_UI_VULKAN_VULKAN_IMMEDIATE_DRAWER_H_