Files
Xenia-Canary/src/xenia/apu/audio_system.h
2014-08-20 22:50:10 -07:00

94 lines
2.5 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_APU_AUDIO_SYSTEM_H_
#define XENIA_APU_AUDIO_SYSTEM_H_
#include <atomic>
#include <mutex>
#include <queue>
#include <thread>
#include <xenia/core.h>
#include <xenia/emulator.h>
#include <xenia/xbox.h>
namespace xe {
namespace apu {
class AudioDriver;
class AudioSystem {
public:
virtual ~AudioSystem();
Emulator* emulator() const { return emulator_; }
Memory* memory() const { return memory_; }
cpu::Processor* processor() const { return processor_; }
virtual X_STATUS Setup();
virtual void Shutdown();
X_STATUS RegisterClient(uint32_t callback, uint32_t callback_arg,
size_t* out_index);
void UnregisterClient(size_t index);
void SubmitFrame(size_t index, uint32_t samples_ptr);
virtual X_STATUS CreateDriver(size_t index, HANDLE wait_handle,
AudioDriver** out_driver) = 0;
virtual void DestroyDriver(AudioDriver* driver) = 0;
virtual uint64_t ReadRegister(uint64_t addr);
virtual void WriteRegister(uint64_t addr, uint64_t value);
protected:
virtual void Initialize();
private:
void ThreadStart();
static uint64_t MMIOReadRegisterThunk(AudioSystem* as, uint64_t addr) {
return as->ReadRegister(addr);
}
static void MMIOWriteRegisterThunk(AudioSystem* as, uint64_t addr,
uint64_t value) {
as->WriteRegister(addr, value);
}
protected:
AudioSystem(Emulator* emulator);
Emulator* emulator_;
Memory* memory_;
cpu::Processor* processor_;
std::thread thread_;
cpu::XenonThreadState* thread_state_;
uint32_t thread_block_;
std::atomic<bool> running_;
std::mutex lock_;
static const size_t maximum_client_count_ = 8;
struct {
AudioDriver* driver;
uint32_t callback;
uint32_t callback_arg;
uint32_t wrapped_callback_arg;
} clients_[maximum_client_count_];
HANDLE client_wait_handles_[maximum_client_count_];
std::queue<size_t> unused_clients_;
};
} // namespace apu
} // namespace xe
#endif // XENIA_APU_AUDIO_SYSTEM_H_