Files
Xenia-Canary/src/xenia/cpu/module.h
2015-03-24 19:41:29 -07:00

74 lines
2.2 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_CPU_MODULE_H_
#define XENIA_CPU_MODULE_H_
#include <functional>
#include <memory>
#include <mutex>
#include <unordered_map>
#include <vector>
#include "xenia/memory.h"
#include "xenia/cpu/symbol_info.h"
namespace xe {
namespace cpu {
class Function;
class Runtime;
class Module {
public:
Module(Runtime* runtime);
virtual ~Module();
Memory* memory() const { return memory_; }
virtual const std::string& name() const = 0;
virtual bool ContainsAddress(uint32_t address);
SymbolInfo* LookupSymbol(uint32_t address, bool wait = true);
virtual SymbolInfo::Status DeclareFunction(uint32_t address,
FunctionInfo** out_symbol_info);
virtual SymbolInfo::Status DeclareVariable(uint32_t address,
VariableInfo** out_symbol_info);
SymbolInfo::Status DefineFunction(FunctionInfo* symbol_info);
SymbolInfo::Status DefineVariable(VariableInfo* symbol_info);
void ForEachFunction(std::function<void(FunctionInfo*)> callback);
void ForEachFunction(size_t since, size_t& version,
std::function<void(FunctionInfo*)> callback);
int ReadMap(const char* file_name);
private:
SymbolInfo::Status DeclareSymbol(SymbolInfo::Type type, uint32_t address,
SymbolInfo** out_symbol_info);
SymbolInfo::Status DefineSymbol(SymbolInfo* symbol_info);
protected:
Runtime* runtime_;
Memory* memory_;
private:
// TODO(benvanik): replace with a better data structure.
std::mutex lock_;
std::unordered_map<uint32_t, SymbolInfo*> map_;
std::vector<std::unique_ptr<SymbolInfo>> list_;
};
} // namespace cpu
} // namespace xe
#endif // XENIA_CPU_MODULE_H_