[GPU] Add FXAA post-processing [UI] Add FidelityFX FSR and CAS post-processing [UI] Add blue noise dithering from 10bpc to 8bpc [GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color [UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event [UI] Allow variable refresh rate (or tearing) [UI] Present the newest frame (restart) on DXGI [UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management [UI] Connect presentation to windows via the Surface class, not native window handles [Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around [Vulkan] Lower the minimum required Vulkan version to 1.0 [UI/GPU] Various cleanup, mainly ComPtr usage [UI] Support per-monitor DPI awareness v2 on Windows [UI] DPI-scale Dear ImGui [UI] Replace the remaining non-detachable window delegates with unified window event and input listeners [UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem [UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing [UI] Add explicit window lifecycle phases [UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback [UI] GTK: Apply the initial size to the drawing area [UI] Limit internal UI frame rate to that of the monitor [UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/ui/file_picker.h"
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#include <filesystem>
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#include <string>
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#include <gdk/gdkx.h>
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#include <gtk/gtk.h>
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#include "xenia/base/assert.h"
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#include "xenia/base/filesystem.h"
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#include "xenia/base/platform_linux.h"
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#include "xenia/base/string.h"
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#include "xenia/ui/window_gtk.h"
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namespace xe {
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namespace ui {
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class GtkFilePicker : public FilePicker {
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public:
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GtkFilePicker();
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~GtkFilePicker() override;
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bool Show(Window* parent_window) override;
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private:
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};
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std::unique_ptr<FilePicker> FilePicker::Create() {
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return std::make_unique<GtkFilePicker>();
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}
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GtkFilePicker::GtkFilePicker() = default;
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GtkFilePicker::~GtkFilePicker() = default;
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bool GtkFilePicker::Show(Window* parent_window) {
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// TODO(benvanik): FileSaveDialog.
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assert_true(mode() == Mode::kOpen);
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// TODO(benvanik): folder dialogs.
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assert_true(type() == Type::kFile);
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GtkWidget* dialog;
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gint res;
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dialog = gtk_file_chooser_dialog_new(
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"Open File",
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parent_window
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? GTK_WINDOW(static_cast<const GTKWindow*>(parent_window)->window())
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: nullptr,
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GTK_FILE_CHOOSER_ACTION_OPEN, "_Cancel", GTK_RESPONSE_CANCEL, "_Open",
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GTK_RESPONSE_ACCEPT, NULL);
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res = gtk_dialog_run(GTK_DIALOG(dialog));
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char* filename;
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if (res == GTK_RESPONSE_ACCEPT) {
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GtkFileChooser* chooser = GTK_FILE_CHOOSER(dialog);
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filename = gtk_file_chooser_get_filename(chooser);
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std::vector<std::filesystem::path> selected_files;
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selected_files.push_back(xe::to_path(std::string(filename)));
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set_selected_files(selected_files);
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gtk_widget_destroy(dialog);
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return true;
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}
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gtk_widget_destroy(dialog);
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return false;
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}
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} // namespace ui
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} // namespace xe
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