41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_GPU_GL4_GL4_GPU_PRIVATE_H_
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#define XENIA_GPU_GL4_GL4_GPU_PRIVATE_H_
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#include <gflags/gflags.h>
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#include "xenia/gpu/gl4/gl4_gpu.h"
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DECLARE_bool(thread_safe_gl);
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DECLARE_bool(disable_gl_context_reset);
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DECLARE_bool(gl_debug_output);
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DECLARE_bool(gl_debug_output_synchronous);
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DECLARE_bool(vendor_gl_extensions);
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DECLARE_bool(disable_framebuffer_readback);
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DECLARE_bool(disable_textures);
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#define FINE_GRAINED_DRAW_SCOPES 0
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namespace xe {
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namespace gpu {
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namespace gl4 {
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//
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} // namespace gl4
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} // namespace gpu
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} // namespace xe
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#endif // XENIA_GPU_GL4_GL4_GPU_PRIVATE_H_
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