Files
Xenia-Canary/src/xenia/dbg/ws_client.h
2013-02-06 21:47:05 -08:00

62 lines
1.3 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DBG_WS_CLIENT_H_
#define XENIA_DBG_WS_CLIENT_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <vector>
#include <xenia/dbg/client.h>
struct wslay_event_msg;
namespace xe {
namespace dbg {
class WsClient : public Client {
public:
WsClient(Debugger* debugger, int socket_id);
virtual ~WsClient();
int socket_id();
virtual int Setup();
virtual void Write(uint8_t** buffers, size_t* lengths, size_t count);
private:
static void StartCallback(void* param);
int PerformHandshake();
void EventThread();
xe_thread_ref thread_;
int socket_id_;
int notify_rd_id_;
int notify_wr_id_;
xe_mutex_t* mutex_;
std::vector<struct wslay_event_msg> pending_messages_;
};
} // namespace dbg
} // namespace xe
#endif // XENIA_DBG_WS_CLIENT_H_