45 lines
1.0 KiB
C++
45 lines
1.0 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_DEBUG_AGENT_H_
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#define XENIA_DEBUG_AGENT_H_
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#include <string>
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#include "xenia/common.h"
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namespace xe {
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class Emulator;
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class DebugAgent {
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public:
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DebugAgent(Emulator* emulator);
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~DebugAgent();
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uint64_t trace_base() const {
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return reinterpret_cast<uint64_t>(trace_base_);
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}
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int Initialize();
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private:
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int SetupTracing(const std::string& trace_file, uint64_t capacity);
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Emulator* emulator_;
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HANDLE file_;
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HANDLE file_mapping_;
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void* trace_base_;
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};
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} // namespace xe
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#endif // XENIA_DEBUG_AGENT_H_
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