35 lines
1.0 KiB
C++
35 lines
1.0 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/cpu/compiler/compiler_pass.h"
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#include "xenia/cpu/compiler/compiler.h"
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namespace xe {
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namespace cpu {
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namespace compiler {
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CompilerPass::CompilerPass() : processor_(nullptr), compiler_(nullptr) {}
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CompilerPass::~CompilerPass() = default;
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bool CompilerPass::Initialize(Compiler* compiler) {
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processor_ = compiler->processor();
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compiler_ = compiler;
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return true;
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}
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Arena* CompilerPass::scratch_arena() const {
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return compiler_->scratch_arena();
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}
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} // namespace compiler
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} // namespace cpu
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} // namespace xe
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