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Xenia-Canary/src/xenia/gpu/dxbc_shader.cc

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C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/gpu/dxbc_shader.h"
#include <cstring>
namespace xe {
namespace gpu {
DxbcShader::DxbcShader(xenos::ShaderType shader_type, uint64_t data_hash,
const uint32_t* dword_ptr, uint32_t dword_count)
: Shader(shader_type, data_hash, dword_ptr, dword_count) {}
Shader::Translation* DxbcShader::CreateTranslationInstance(
uint64_t modification) {
return new DxbcTranslation(*this, modification);
}
} // namespace gpu
} // namespace xe