[GPU] Add FXAA post-processing [UI] Add FidelityFX FSR and CAS post-processing [UI] Add blue noise dithering from 10bpc to 8bpc [GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color [UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event [UI] Allow variable refresh rate (or tearing) [UI] Present the newest frame (restart) on DXGI [UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management [UI] Connect presentation to windows via the Surface class, not native window handles [Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around [Vulkan] Lower the minimum required Vulkan version to 1.0 [UI/GPU] Various cleanup, mainly ComPtr usage [UI] Support per-monitor DPI awareness v2 on Windows [UI] DPI-scale Dear ImGui [UI] Replace the remaining non-detachable window delegates with unified window event and input listeners [UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem [UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing [UI] Add explicit window lifecycle phases [UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback [UI] GTK: Apply the initial size to the drawing area [UI] Limit internal UI frame rate to that of the monitor [UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
76 lines
2.4 KiB
C++
76 lines
2.4 KiB
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2022 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#ifndef XENIA_GPU_TRACE_PLAYER_H_
|
|
#define XENIA_GPU_TRACE_PLAYER_H_
|
|
|
|
#include <atomic>
|
|
#include <string>
|
|
|
|
#include "xenia/base/threading.h"
|
|
#include "xenia/gpu/trace_protocol.h"
|
|
#include "xenia/gpu/trace_reader.h"
|
|
|
|
namespace xe {
|
|
namespace gpu {
|
|
|
|
class GraphicsSystem;
|
|
|
|
enum class TracePlaybackMode {
|
|
kUntilEnd,
|
|
kBreakOnSwap,
|
|
};
|
|
|
|
class TracePlayer : public TraceReader {
|
|
public:
|
|
TracePlayer(GraphicsSystem* graphics_system);
|
|
~TracePlayer() override;
|
|
|
|
GraphicsSystem* graphics_system() const { return graphics_system_; }
|
|
void SetPresentLastCopy(bool present_last_copy) {
|
|
present_last_copy_ = present_last_copy;
|
|
}
|
|
int current_frame_index() const { return current_frame_index_; }
|
|
int current_command_index() const { return current_command_index_; }
|
|
bool is_playing_trace() const { return playing_trace_; }
|
|
const Frame* current_frame() const;
|
|
|
|
// Only valid if playing_trace is true.
|
|
// Scalar from 0-10000
|
|
uint32_t playback_percent() const { return playback_percent_; }
|
|
|
|
void SeekFrame(int target_frame);
|
|
void SeekCommand(int target_command);
|
|
|
|
void WaitOnPlayback();
|
|
|
|
private:
|
|
void PlayTrace(const uint8_t* trace_data, size_t trace_size,
|
|
TracePlaybackMode playback_mode, bool clear_caches);
|
|
void PlayTraceOnThread(const uint8_t* trace_data, size_t trace_size,
|
|
TracePlaybackMode playback_mode, bool clear_caches,
|
|
bool present_last_copy);
|
|
|
|
GraphicsSystem* graphics_system_;
|
|
// Whether to present the results of the latest resolve instead of displaying
|
|
// the front buffer from the trace.
|
|
bool present_last_copy_ = false;
|
|
int current_frame_index_;
|
|
int current_command_index_;
|
|
bool playing_trace_ = false;
|
|
std::atomic<uint32_t> playback_percent_ = {0};
|
|
std::unique_ptr<xe::threading::Event> playback_event_;
|
|
uint8_t* edram_snapshot_ = nullptr;
|
|
};
|
|
|
|
} // namespace gpu
|
|
} // namespace xe
|
|
|
|
#endif // XENIA_GPU_TRACE_PLAYER_H_
|