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Xenia-Canary/src/xenia/CMakeLists.txt
Herman S. 883c2030d0 [ARM64] Initial commit for arm64 backend
Based entirely off existing xbyak x86 implementation and available
tests. Still needs a lot of optimization and testing on non-Windows
platforms.

So far passes all tests and boots at least some games on Windows.
2026-03-22 15:57:37 +09:00

55 lines
1.3 KiB
CMake

# src/xenia/CMakeLists.txt - Master file for all xenia modules.
# xenia-core (this directory's own sources)
add_library(xenia-core STATIC)
file(GLOB _core_sources "${CMAKE_CURRENT_SOURCE_DIR}/*.h"
"${CMAKE_CURRENT_SOURCE_DIR}/*.cc"
)
target_sources(xenia-core PRIVATE ${_core_sources})
target_link_libraries(xenia-core PUBLIC fmt xenia-base)
xe_target_defaults(xenia-core)
# All subdirectories
add_subdirectory(base)
add_subdirectory(cpu)
if(XE_TARGET_X86_64)
add_subdirectory(cpu/backend/x64)
endif()
if(XE_TARGET_AARCH64)
add_subdirectory(cpu/backend/a64)
endif()
add_subdirectory(apu)
add_subdirectory(apu/nop)
add_subdirectory(gpu)
add_subdirectory(gpu/null)
add_subdirectory(gpu/vulkan)
add_subdirectory(hid)
add_subdirectory(hid/nop)
add_subdirectory(hid/portal)
add_subdirectory(kernel)
add_subdirectory(patcher)
add_subdirectory(ui)
add_subdirectory(ui/vulkan)
add_subdirectory(vfs)
add_subdirectory(debug/ui)
add_subdirectory(app/discord)
add_subdirectory(app)
# SDL-based modules (not Android)
add_subdirectory(apu/sdl)
add_subdirectory(helper/sdl)
add_subdirectory(hid/sdl)
# Platform-conditional modules
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
add_subdirectory(apu/alsa)
endif()
if(WIN32)
add_subdirectory(apu/xaudio2)
add_subdirectory(gpu/d3d12)
add_subdirectory(hid/winkey)
add_subdirectory(hid/xinput)
add_subdirectory(ui/d3d12)
endif()