53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_CPU_BACKEND_ASSEMBLER_H_
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#define XENIA_CPU_BACKEND_ASSEMBLER_H_
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#include <memory>
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namespace xe {
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namespace cpu {
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class FunctionDebugInfo;
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class GuestFunction;
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namespace hir {
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class HIRBuilder;
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} // namespace hir
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} // namespace cpu
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} // namespace xe
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namespace xe {
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namespace cpu {
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namespace backend {
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class Backend;
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class Assembler {
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public:
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explicit Assembler(Backend* backend);
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virtual ~Assembler();
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virtual bool Initialize();
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virtual void Reset();
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virtual bool Assemble(GuestFunction* function, hir::HIRBuilder* builder,
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uint32_t debug_info_flags,
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std::unique_ptr<FunctionDebugInfo> debug_info) = 0;
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protected:
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Backend* backend_;
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};
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} // namespace backend
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} // namespace cpu
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} // namespace xe
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#endif // XENIA_CPU_BACKEND_ASSEMBLER_H_
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