41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_CPU_HIR_LABEL_H_
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#define XENIA_CPU_HIR_LABEL_H_
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namespace xe {
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namespace cpu {
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namespace hir {
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class Block;
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class Label {
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public:
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Block* block;
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Label* next;
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Label* prev;
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uint32_t id;
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char* name;
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void* tag;
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// just use stringification of label id
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// this will later be used as an input to xbyak. xbyak only accepts
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// std::string as a value, not passed by reference, so precomputing the
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// stringification does not help
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std::string GetIdString() { return std::to_string(id); }
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};
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} // namespace hir
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} // namespace cpu
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} // namespace xe
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#endif // XENIA_CPU_HIR_LABEL_H_
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