add typed guest pointer template add X_KSPINLOCK, rework spinlock functions. rework irql related code, use irql on pcr instead of on XThread add guest linked list helper functions renamed ProcessInfoBlock to X_KPROCESS assigned names to many kernel structure fields
136 lines
4.1 KiB
C++
136 lines
4.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2022 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/base/logging.h"
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#include "xenia/cpu/ppc/ppc_frontend.h"
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#include "xenia/cpu/processor.h"
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#include "xenia/kernel/kernel_state.h"
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#include "xenia/kernel/util/shim_utils.h"
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#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
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#include "xenia/kernel/xthread.h"
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#include "xenia/xbox.h"
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namespace xe {
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namespace kernel {
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namespace xboxkrnl {
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void KeEnableFpuExceptions_entry(
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const ppc_context_t& ctx) { // dword_t enabled) {
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// TODO(benvanik): can we do anything about exceptions?
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// theres a lot more thats supposed to happen here, the floating point state
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// has to be saved to kthread, the irql changes, the machine state register is
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// changed to enable exceptions
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X_KTHREAD* kthread = ctx->TranslateVirtual(
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ctx->TranslateVirtualGPR<X_KPCR*>(ctx->r[13])->prcb_data.current_thread);
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kthread->fpu_exceptions_on = static_cast<uint32_t>(ctx->r[3]) != 0;
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}
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DECLARE_XBOXKRNL_EXPORT1(KeEnableFpuExceptions, kNone, kStub);
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#if 0
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struct __declspec(align(8)) fpucontext_ptr_t {
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char unknown_data[158];
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__int16 field_9E;
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char field_A0[2272];
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unsigned __int64 saved_FPSCR;
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double saved_fpu_regs[32];
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};
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#pragma pack(push, 1)
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struct __declspec(align(1)) r13_struct_t {
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char field_0[6];
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__int16 field_6;
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char field_8[2];
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char field_A;
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char field_B[5];
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int field_10;
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char field_14[315];
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char field_14F;
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unsigned int field_150;
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char field_154[427];
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char field_2FF;
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char field_300;
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};
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#pragma pack(pop)
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static uint64_t Do_mfmsr(ppc_context_t& ctx) {
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auto frontend = ctx->thread_state->processor()->frontend();
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cpu::ppc::CheckGlobalLock(
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ctx, reinterpret_cast<void*>(&xe::global_critical_region::mutex()),
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reinterpret_cast<void*>(&frontend->builtins()->global_lock_count));
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return ctx->scratch;
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}
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void KeSaveFloatingPointState_entry(ppc_context_t& ctx) {
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xe::Memory* memory = ctx->thread_state->memory();
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unsigned int r13 = static_cast<unsigned int>(ctx->r[13]);
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r13_struct_t* st = memory->TranslateVirtual<r13_struct_t*>(r13);
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/*
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lwz r10, 0x150(r13)
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lbz r11, 0xA(r13)
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tweqi r10, 0
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twnei r11, 0
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*/
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unsigned int r10 = st->field_150;
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unsigned char r11 = st->field_A;
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if (r10 == 0 || r11 != 0) {
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//trap!
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}
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//should do mfmsr here
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unsigned int r3 = xe::load_and_swap<unsigned int>(&st->field_10);
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//too much work to do the mfmsr/mtmsr stuff right now
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int to_store = -2049;
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xe::store_and_swap(&st->field_10, (unsigned int)to_store);
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xe::store_and_swap(&st->field_6, (short)to_store);
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if (r3 != ~0u) {
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fpucontext_ptr_t* fpucontext =
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memory->TranslateVirtual<fpucontext_ptr_t*>(r3);
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xe::store_and_swap<uint64_t>(&fpucontext->saved_FPSCR, ctx->fpscr.value);
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for (unsigned int i = 0; i < 32; ++i) {
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xe::store_and_swap(&fpucontext->saved_fpu_regs[i], ctx->f[i]);
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}
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xe::store_and_swap<unsigned short>(&fpucontext->field_9E, 0xD7FF);
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}
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ctx->processor->backend()->SetGuestRoundingMode(ctx.value(), 0);
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ctx->fpscr.value = 0;
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st->field_A = 1;
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xe::store_and_swap(&st->field_10, r13 + 0x300);
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ctx->r[3] = r3;
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}
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DECLARE_XBOXKRNL_EXPORT1(KeSaveFloatingPointState, kNone, kImplemented);
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#endif
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static qword_result_t KeQueryInterruptTime_entry(const ppc_context_t& ctx) {
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auto kstate = ctx->kernel_state;
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uint32_t ts_bundle = kstate->GetKeTimestampBundle();
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X_TIME_STAMP_BUNDLE* bundle =
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ctx->TranslateVirtual<X_TIME_STAMP_BUNDLE*>(ts_bundle);
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return xe::load_and_swap<uint64_t>(&bundle->interrupt_time);
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}
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DECLARE_XBOXKRNL_EXPORT1(KeQueryInterruptTime, kNone, kImplemented);
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} // namespace xboxkrnl
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} // namespace kernel
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} // namespace xe
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DECLARE_XBOXKRNL_EMPTY_REGISTER_EXPORTS(Misc);
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