Files
Xenia-Canary/src/xenia/kernel/xboxkrnl/xboxkrnl_module.h
chss95cs@gmail.com ab21e1e0f0 Several changes for timestamp bundle:
Fully defined the structure.
Single copy of it + single timer across all modules, managing it is now the responsibility of KernelState.

add global_critical_region::PrepareToAcquire, which uses Prefetchw on the global crit. We now know we can use Prefetchw on all cpus that have AVX.
add  KeQueryInterruptTime, which is used by some dashboards.

add threading::NanoSleep
2023-04-16 10:08:01 -04:00

50 lines
1.5 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XBOXKRNL_XBOXKRNL_MODULE_H_
#define XENIA_KERNEL_XBOXKRNL_XBOXKRNL_MODULE_H_
#include <memory>
#include "xenia/base/threading.h"
#include "xenia/cpu/export_resolver.h"
#include "xenia/kernel/kernel_module.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/xboxkrnl/xboxkrnl_ordinals.h"
// All of the exported functions:
#include "xenia/kernel/xboxkrnl/xboxkrnl_rtl.h"
namespace xe {
namespace kernel {
namespace xboxkrnl {
class XboxkrnlModule : public KernelModule {
public:
static constexpr size_t kExLoadedImageNameSize = 255 + 1;
XboxkrnlModule(Emulator* emulator, KernelState* kernel_state);
virtual ~XboxkrnlModule();
static void RegisterExportTable(xe::cpu::ExportResolver* export_resolver);
bool SendPIXCommand(const char* cmd);
void set_pix_function(uint32_t addr) { pix_function_ = addr; }
protected:
uint32_t pix_function_ = 0;
};
} // namespace xboxkrnl
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XBOXKRNL_XBOXKRNL_MODULE_H_