Files
Xenia-Canary/src/xenia/base/arena.h
Joel Linn 86722be9ca [Base] Make Arena alignment aware
- Add align parameter
- Templated Alloc() implicitly aligns type correctly
- Rewind may leak padding that was added due to alignment
2021-06-02 22:28:43 -05:00

67 lines
1.6 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2021 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BASE_ARENA_H_
#define XENIA_BASE_ARENA_H_
#include <cstddef>
#include <cstdint>
#include <vector>
namespace xe {
class Arena {
public:
explicit Arena(size_t chunk_size = 4 * 1024 * 1024);
~Arena();
void Reset();
void DebugFill();
void* Alloc(size_t size, size_t align);
template <typename T>
T* Alloc() {
return reinterpret_cast<T*>(Alloc(sizeof(T), alignof(T)));
}
// When rewinding aligned allocations, any padding that was applied during
// allocation will be leaked
void Rewind(size_t size);
void* CloneContents();
template <typename T>
void CloneContents(std::vector<T>* buffer) {
buffer->resize(CalculateSize() / sizeof(T));
CloneContents(buffer->data(), buffer->size() * sizeof(T));
}
private:
class Chunk {
public:
explicit Chunk(size_t chunk_size);
~Chunk();
Chunk* next;
size_t capacity;
uint8_t* buffer;
size_t offset;
};
size_t CalculateSize();
void CloneContents(void* buffer, size_t buffer_length);
size_t chunk_size_;
Chunk* head_chunk_;
Chunk* active_chunk_;
};
} // namespace xe
#endif // XENIA_BASE_ARENA_H_