Files
Xenia-Canary/include/xenia/cpu/thread_state.h
Ben Vanik 49af0dbc85 Real modules and threads (mostly).
Need events/waiting to get proper launch thread behavior.
2013-01-30 22:44:32 -08:00

50 lines
1.1 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_CPU_THREAD_STATE_H_
#define XENIA_CPU_THREAD_STATE_H_
#include <xenia/core.h>
#include <xenia/cpu/ppc.h>
namespace xe {
namespace cpu {
class Processor;
class ThreadState {
public:
ThreadState(Processor* processor,
uint32_t stack_size, uint32_t thread_state_address);
~ThreadState();
xe_ppc_state_t* ppc_state();
private:
uint32_t stack_size_;
uint32_t thread_state_address;
xe_memory_ref memory_;
uint32_t stack_address_;
uint32_t thread_state_address_;
xe_ppc_state_t ppc_state_;
};
} // namespace cpu
} // namespace xe
#endif // XENIA_CPU_THREAD_STATE_H_