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Xenia-Canary/src/xenia/apu/xma_context_old.h

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3.5 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2024 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_APU_XMA_CONTEXT_OLD_H_
#define XENIA_APU_XMA_CONTEXT_OLD_H_
#include <array>
#include <atomic>
#include <mutex>
#include <queue>
#include "xenia/apu/xma_context.h"
#include "xenia/memory.h"
#include "xenia/xbox.h"
// Forward declarations
struct AVCodec;
struct AVCodecParserContext;
struct AVCodecContext;
struct AVFrame;
struct AVPacket;
namespace xe {
namespace apu {
class XmaContextOld : public XmaContext {
public:
explicit XmaContextOld();
~XmaContextOld();
int Setup(uint32_t id, Memory* memory, uint32_t guest_ptr);
bool Work();
void Enable();
void Clear();
void Disable();
void Release();
private:
static void SwapInputBuffer(XMA_CONTEXT_DATA* data);
static bool TrySetupNextLoop(XMA_CONTEXT_DATA* data,
bool ignore_input_buffer_offset);
static void NextPacket(XMA_CONTEXT_DATA* data);
static int GetSampleRate(int id);
// Get the offset of the next frame. Does not traverse packets.
static size_t GetNextFrame(uint8_t* block, size_t size, size_t bit_offset);
// Get the containing packet number of the frame pointed to by the offset.
static int GetFramePacketNumber(uint8_t* block, size_t size,
size_t bit_offset);
// Get the packet number and the index of the frame inside that packet
static std::tuple<int, int> GetFrameNumber(uint8_t* block, size_t size,
size_t bit_offset);
// Get the number of frames contained in the packet (including truncated) and
// if the last frame is split.
static std::tuple<int, bool> GetPacketFrameCount(uint8_t* packet);
bool ValidFrameOffset(uint8_t* block, size_t size_bytes,
size_t frame_offset_bits);
void Decode(XMA_CONTEXT_DATA* data);
int PrepareDecoder(uint8_t* packet, int sample_rate, bool is_two_channel);
// This method should be used ONLY when we're at the last packet of the stream
// and we want to find offset in next buffer
uint32_t GetPacketFirstFrameOffset(const XMA_CONTEXT_DATA* data);
// uint32_t decoded_consumed_samples_ = 0; // TODO do this dynamically
// int decoded_idx_ = -1;
// bool partial_frame_saved_ = false;
// bool partial_frame_size_known_ = false;
// size_t partial_frame_total_size_bits_ = 0;
// size_t partial_frame_start_offset_bits_ = 0;
// size_t partial_frame_offset_bits_ = 0; // blah internal don't use this
// std::vector<uint8_t> partial_frame_buffer_;
uint32_t packets_skip_ = 0;
bool is_stream_done_ = false;
// bool split_frame_pending_ = false;
uint32_t split_frame_len_ = 0;
uint32_t split_frame_len_partial_ = 0;
uint8_t split_frame_padding_start_ = 0;
// first byte contains bit offset information
std::array<uint8_t, 1 + 4096> xma_frame_;
// uint8_t* current_frame_ = nullptr;
// conversion buffer for 2 channel frame
std::array<uint8_t, kBytesPerFrameChannel * 2> raw_frame_;
// std::vector<uint8_t> current_frame_ = std::vector<uint8_t>(0);
};
} // namespace apu
} // namespace xe
#endif // XENIA_APU_XMA_CONTEXT_H_