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Xenia-Canary/src/xenia/gpu/null/null_command_processor.h

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1.9 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_GPU_NULL_NULL_COMMAND_PROCESSOR_H_
#define XENIA_GPU_NULL_NULL_COMMAND_PROCESSOR_H_
#include "xenia/gpu/command_processor.h"
#include "xenia/gpu/null/null_graphics_system.h"
#include "xenia/gpu/xenos.h"
#include "xenia/kernel/kernel_state.h"
namespace xe {
namespace gpu {
namespace null {
class NullCommandProcessor : public CommandProcessor {
public:
NullCommandProcessor(NullGraphicsSystem* graphics_system,
kernel::KernelState* kernel_state);
~NullCommandProcessor();
void TracePlaybackWroteMemory(uint32_t base_ptr, uint32_t length) override;
void RestoreEDRAMSnapshot(const void* snapshot) override;
private:
bool SetupContext() override;
void ShutdownContext() override;
void PerformSwap(uint32_t frontbuffer_ptr, uint32_t frontbuffer_width,
uint32_t frontbuffer_height) override;
Shader* LoadShader(xenos::ShaderType shader_type, uint32_t guest_address,
const uint32_t* host_address,
uint32_t dword_count) override;
bool IssueDraw(xenos::PrimitiveType prim_type, uint32_t index_count,
IndexBufferInfo* index_buffer_info,
bool major_mode_explicit) override;
bool IssueCopy() override;
void InitializeTrace() override;
void FinalizeTrace() override;
};
} // namespace null
} // namespace gpu
} // namespace xe
#endif // XENIA_GPU_NULL_NULL_COMMAND_PROCESSOR_H_