Files
Xenia-Canary/src/xenia/kernel/xboxkrnl/xboxkrnl_usbcam.cc
2022-01-09 14:16:37 -06:00

45 lines
1.7 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/logging.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {
namespace xboxkrnl {
dword_result_t XUsbcamCreate_entry(dword_t buffer,
dword_t buffer_size, // 0x4B000 640x480?
lpunknown_t unk3_ptr) {
// This function should return success.
// It looks like it only allocates space for usbcam support.
// returning error code might cause games to initialize incorrectly.
// "Carcassonne" initalization function checks for result from this
// function. If value is different than 0 instead of loading
// rest of the game it returns from initalization function and tries
// to run game normally which causes crash, due to uninitialized data.
return X_STATUS_SUCCESS;
}
DECLARE_XBOXKRNL_EXPORT1(XUsbcamCreate, kNone, kStub);
dword_result_t XUsbcamGetState_entry() {
// 0 = not connected.
return 0;
}
DECLARE_XBOXKRNL_EXPORT1(XUsbcamGetState, kNone, kStub);
} // namespace xboxkrnl
} // namespace kernel
} // namespace xe
DECLARE_XBOXKRNL_EMPTY_REGISTER_EXPORTS(Usbcam);