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Xenia-Canary/src/xenia/base/threading_mac.cc

39 lines
1.2 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/threading.h"
#include <mach/mach.h>
#include <mach/mach_time.h>
#include <pthread.h>
#include <time.h>
namespace xe {
namespace threading {
uint64_t ticks() { return mach_absolute_time(); }
uint32_t current_thread_id() {
mach_port_t tid = pthread_mach_thread_np(pthread_self());
return static_cast<uint32_t>(tid);
}
void set_name(const std::string& name) { pthread_setname_np(name.c_str()); }
void MaybeYield() { pthread_yield_np(); }
void Sleep(std::chrono::microseconds duration) {
timespec rqtp = {duration.count() / 1000000, duration.count() % 1000};
nanosleep(&rqtp, nullptr);
// TODO(benvanik): spin while rmtp >0?
}
} // namespace threading
} // namespace xe