38 lines
955 B
C++
38 lines
955 B
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2013 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#ifndef XENIA_KERNEL_MODULES_XBOXKRNL_XFILE_H_
|
|
#define XENIA_KERNEL_MODULES_XBOXKRNL_XFILE_H_
|
|
|
|
#include <xenia/kernel/modules/xboxkrnl/xobject.h>
|
|
|
|
#include <xenia/kernel/xbox.h>
|
|
|
|
|
|
namespace xe {
|
|
namespace kernel {
|
|
namespace xboxkrnl {
|
|
|
|
|
|
class XFile : public XObject {
|
|
public:
|
|
XFile(KernelState* kernel_state);
|
|
virtual ~XFile();
|
|
|
|
private:
|
|
};
|
|
|
|
|
|
} // namespace xboxkrnl
|
|
} // namespace kernel
|
|
} // namespace xe
|
|
|
|
|
|
#endif // XENIA_KERNEL_MODULES_XBOXKRNL_XFILE_H_
|