Rather than using `n * 1024 * 1024`, this adds a convenient `_MiB`/`_KiB` user-literal to the new `literals.h` header to concisely describe units of memory in a much more readable way. Any other useful literals can be added to this header. These literals exist in the `xe::literals` namespace so they are opt-in, similar to `std::chrono` literals, and require a `using namespace xe::literals` statement to utilize it within the current scope. I've done a pass through the codebase to replace trivial instances of `1024 * 1024 * ...` expressions being used but avoided anything that added additional casting complexity from `size_t` to `uint32_t` and such to keep this commit concise.
369 lines
14 KiB
C++
369 lines
14 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/cpu/backend/x64/x64_code_cache.h"
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#include <cstdlib>
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#include <cstring>
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#if ENABLE_VTUNE
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#include "third_party/vtune/include/jitprofiling.h"
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#pragma comment(lib, "../third_party/vtune/lib64/jitprofiling.lib")
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#endif
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#include "third_party/fmt/include/fmt/format.h"
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#include "xenia/base/assert.h"
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#include "xenia/base/clock.h"
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#include "xenia/base/literals.h"
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#include "xenia/base/logging.h"
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#include "xenia/base/math.h"
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#include "xenia/base/memory.h"
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#include "xenia/cpu/function.h"
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#include "xenia/cpu/module.h"
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namespace xe {
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namespace cpu {
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namespace backend {
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namespace x64 {
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using namespace xe::literals;
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X64CodeCache::X64CodeCache() = default;
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X64CodeCache::~X64CodeCache() {
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if (indirection_table_base_) {
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xe::memory::DeallocFixed(indirection_table_base_, 0,
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xe::memory::DeallocationType::kRelease);
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}
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// Unmap all views and close mapping.
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if (mapping_ != xe::memory::kFileMappingHandleInvalid) {
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if (generated_code_write_base_ &&
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generated_code_write_base_ != generated_code_execute_base_) {
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xe::memory::UnmapFileView(mapping_, generated_code_write_base_,
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kGeneratedCodeSize);
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}
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if (generated_code_execute_base_) {
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xe::memory::UnmapFileView(mapping_, generated_code_execute_base_,
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kGeneratedCodeSize);
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}
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xe::memory::CloseFileMappingHandle(mapping_, file_name_);
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mapping_ = xe::memory::kFileMappingHandleInvalid;
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}
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}
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bool X64CodeCache::Initialize() {
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indirection_table_base_ = reinterpret_cast<uint8_t*>(xe::memory::AllocFixed(
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reinterpret_cast<void*>(kIndirectionTableBase), kIndirectionTableSize,
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xe::memory::AllocationType::kReserve,
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xe::memory::PageAccess::kReadWrite));
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if (!indirection_table_base_) {
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XELOGE("Unable to allocate code cache indirection table");
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XELOGE(
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"This is likely because the {:X}-{:X} range is in use by some other "
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"system DLL",
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static_cast<uint64_t>(kIndirectionTableBase),
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kIndirectionTableBase + kIndirectionTableSize);
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}
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// Create mmap file. This allows us to share the code cache with the debugger.
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file_name_ = fmt::format("xenia_code_cache_{}", Clock::QueryHostTickCount());
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mapping_ = xe::memory::CreateFileMappingHandle(
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file_name_, kGeneratedCodeSize, xe::memory::PageAccess::kExecuteReadWrite,
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false);
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if (mapping_ == xe::memory::kFileMappingHandleInvalid) {
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XELOGE("Unable to create code cache mmap");
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return false;
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}
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// Map generated code region into the file. Pages are committed as required.
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if (xe::memory::IsWritableExecutableMemoryPreferred()) {
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generated_code_execute_base_ =
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reinterpret_cast<uint8_t*>(xe::memory::MapFileView(
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mapping_, reinterpret_cast<void*>(kGeneratedCodeExecuteBase),
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kGeneratedCodeSize, xe::memory::PageAccess::kExecuteReadWrite, 0));
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generated_code_write_base_ = generated_code_execute_base_;
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if (!generated_code_execute_base_ || !generated_code_write_base_) {
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XELOGE("Unable to allocate code cache generated code storage");
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XELOGE(
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"This is likely because the {:X}-{:X} range is in use by some other "
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"system DLL",
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uint64_t(kGeneratedCodeExecuteBase),
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uint64_t(kGeneratedCodeExecuteBase + kGeneratedCodeSize));
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return false;
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}
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} else {
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generated_code_execute_base_ =
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reinterpret_cast<uint8_t*>(xe::memory::MapFileView(
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mapping_, reinterpret_cast<void*>(kGeneratedCodeExecuteBase),
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kGeneratedCodeSize, xe::memory::PageAccess::kExecuteReadOnly, 0));
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generated_code_write_base_ =
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reinterpret_cast<uint8_t*>(xe::memory::MapFileView(
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mapping_, reinterpret_cast<void*>(kGeneratedCodeWriteBase),
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kGeneratedCodeSize, xe::memory::PageAccess::kReadWrite, 0));
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if (!generated_code_execute_base_ || !generated_code_write_base_) {
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XELOGE("Unable to allocate code cache generated code storage");
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XELOGE(
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"This is likely because the {:X}-{:X} and {:X}-{:X} ranges are in "
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"use by some other system DLL",
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uint64_t(kGeneratedCodeExecuteBase),
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uint64_t(kGeneratedCodeExecuteBase + kGeneratedCodeSize),
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uint64_t(kGeneratedCodeWriteBase),
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uint64_t(kGeneratedCodeWriteBase + kGeneratedCodeSize));
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return false;
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}
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}
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// Preallocate the function map to a large, reasonable size.
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generated_code_map_.reserve(kMaximumFunctionCount);
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return true;
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}
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void X64CodeCache::set_indirection_default(uint32_t default_value) {
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indirection_default_value_ = default_value;
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}
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void X64CodeCache::AddIndirection(uint32_t guest_address,
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uint32_t host_address) {
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if (!indirection_table_base_) {
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return;
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}
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uint32_t* indirection_slot = reinterpret_cast<uint32_t*>(
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indirection_table_base_ + (guest_address - kIndirectionTableBase));
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*indirection_slot = host_address;
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}
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void X64CodeCache::CommitExecutableRange(uint32_t guest_low,
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uint32_t guest_high) {
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if (!indirection_table_base_) {
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return;
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}
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// Commit the memory.
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xe::memory::AllocFixed(
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indirection_table_base_ + (guest_low - kIndirectionTableBase),
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guest_high - guest_low, xe::memory::AllocationType::kCommit,
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xe::memory::PageAccess::kReadWrite);
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// Fill memory with the default value.
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uint32_t* p = reinterpret_cast<uint32_t*>(indirection_table_base_);
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for (uint32_t address = guest_low; address < guest_high; ++address) {
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p[(address - kIndirectionTableBase) / 4] = indirection_default_value_;
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}
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}
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void X64CodeCache::PlaceHostCode(uint32_t guest_address, void* machine_code,
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const EmitFunctionInfo& func_info,
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void*& code_execute_address_out,
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void*& code_write_address_out) {
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// Same for now. We may use different pools or whatnot later on, like when
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// we only want to place guest code in a serialized cache on disk.
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PlaceGuestCode(guest_address, machine_code, func_info, nullptr,
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code_execute_address_out, code_write_address_out);
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}
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void X64CodeCache::PlaceGuestCode(uint32_t guest_address, void* machine_code,
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const EmitFunctionInfo& func_info,
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GuestFunction* function_info,
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void*& code_execute_address_out,
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void*& code_write_address_out) {
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// Hold a lock while we bump the pointers up. This is important as the
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// unwind table requires entries AND code to be sorted in order.
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size_t low_mark;
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size_t high_mark;
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uint8_t* code_execute_address;
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UnwindReservation unwind_reservation;
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{
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auto global_lock = global_critical_region_.Acquire();
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low_mark = generated_code_offset_;
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// Reserve code.
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// Always move the code to land on 16b alignment.
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code_execute_address =
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generated_code_execute_base_ + generated_code_offset_;
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code_execute_address_out = code_execute_address;
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uint8_t* code_write_address =
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generated_code_write_base_ + generated_code_offset_;
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code_write_address_out = code_write_address;
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generated_code_offset_ += xe::round_up(func_info.code_size.total, 16);
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auto tail_write_address =
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generated_code_write_base_ + generated_code_offset_;
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// Reserve unwind info.
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// We go on the high size of the unwind info as we don't know how big we
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// need it, and a few extra bytes of padding isn't the worst thing.
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unwind_reservation = RequestUnwindReservation(generated_code_write_base_ +
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generated_code_offset_);
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generated_code_offset_ += xe::round_up(unwind_reservation.data_size, 16);
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auto end_write_address =
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generated_code_write_base_ + generated_code_offset_;
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high_mark = generated_code_offset_;
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// Store in map. It is maintained in sorted order of host PC dependent on
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// us also being append-only.
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generated_code_map_.emplace_back(
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(uint64_t(code_execute_address - generated_code_execute_base_) << 32) |
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generated_code_offset_,
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function_info);
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// TODO(DrChat): The following code doesn't really need to be under the
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// global lock except for PlaceCode (but it depends on the previous code
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// already being ran)
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// If we are going above the high water mark of committed memory, commit
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// some more. It's ok if multiple threads do this, as redundant commits
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// aren't harmful.
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size_t old_commit_mark, new_commit_mark;
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do {
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old_commit_mark = generated_code_commit_mark_;
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if (high_mark <= old_commit_mark) break;
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new_commit_mark = old_commit_mark + 16_MiB;
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if (generated_code_execute_base_ == generated_code_write_base_) {
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xe::memory::AllocFixed(generated_code_execute_base_, new_commit_mark,
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xe::memory::AllocationType::kCommit,
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xe::memory::PageAccess::kExecuteReadWrite);
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} else {
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xe::memory::AllocFixed(generated_code_execute_base_, new_commit_mark,
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xe::memory::AllocationType::kCommit,
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xe::memory::PageAccess::kExecuteReadOnly);
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xe::memory::AllocFixed(generated_code_write_base_, new_commit_mark,
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xe::memory::AllocationType::kCommit,
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xe::memory::PageAccess::kReadWrite);
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}
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} while (generated_code_commit_mark_.compare_exchange_weak(
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old_commit_mark, new_commit_mark));
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// Copy code.
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std::memcpy(code_write_address, machine_code, func_info.code_size.total);
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// Fill unused slots with 0xCC
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std::memset(tail_write_address, 0xCC,
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static_cast<size_t>(end_write_address - tail_write_address));
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// Notify subclasses of placed code.
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PlaceCode(guest_address, machine_code, func_info, code_execute_address,
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unwind_reservation);
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}
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#if ENABLE_VTUNE
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if (iJIT_IsProfilingActive() == iJIT_SAMPLING_ON) {
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std::string method_name;
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if (function_info && function_info->name().size() != 0) {
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method_name = function_info->name();
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} else {
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method_name = xe::format_string("sub_%.8X", guest_address);
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}
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iJIT_Method_Load_V2 method = {0};
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method.method_id = iJIT_GetNewMethodID();
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method.method_load_address = code_execute_address;
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method.method_size = uint32_t(code_size);
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method.method_name = const_cast<char*>(method_name.data());
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method.module_name = function_info
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? (char*)function_info->module()->name().c_str()
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: nullptr;
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iJIT_NotifyEvent(iJVM_EVENT_TYPE_METHOD_LOAD_FINISHED_V2, (void*)&method);
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}
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#endif
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// Now that everything is ready, fix up the indirection table.
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// Note that we do support code that doesn't have an indirection fixup, so
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// ignore those when we see them.
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if (guest_address && indirection_table_base_) {
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uint32_t* indirection_slot = reinterpret_cast<uint32_t*>(
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indirection_table_base_ + (guest_address - kIndirectionTableBase));
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*indirection_slot =
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uint32_t(reinterpret_cast<uint64_t>(code_execute_address));
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}
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}
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uint32_t X64CodeCache::PlaceData(const void* data, size_t length) {
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// Hold a lock while we bump the pointers up.
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size_t high_mark;
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uint8_t* data_address = nullptr;
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{
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auto global_lock = global_critical_region_.Acquire();
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// Reserve code.
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// Always move the code to land on 16b alignment.
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data_address = generated_code_write_base_ + generated_code_offset_;
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generated_code_offset_ += xe::round_up(length, 16);
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high_mark = generated_code_offset_;
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}
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// If we are going above the high water mark of committed memory, commit some
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// more. It's ok if multiple threads do this, as redundant commits aren't
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// harmful.
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size_t old_commit_mark, new_commit_mark;
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do {
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old_commit_mark = generated_code_commit_mark_;
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if (high_mark <= old_commit_mark) break;
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new_commit_mark = old_commit_mark + 16_MiB;
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if (generated_code_execute_base_ == generated_code_write_base_) {
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xe::memory::AllocFixed(generated_code_execute_base_, new_commit_mark,
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xe::memory::AllocationType::kCommit,
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xe::memory::PageAccess::kExecuteReadWrite);
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} else {
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xe::memory::AllocFixed(generated_code_execute_base_, new_commit_mark,
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xe::memory::AllocationType::kCommit,
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xe::memory::PageAccess::kExecuteReadOnly);
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xe::memory::AllocFixed(generated_code_write_base_, new_commit_mark,
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xe::memory::AllocationType::kCommit,
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xe::memory::PageAccess::kReadWrite);
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}
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} while (generated_code_commit_mark_.compare_exchange_weak(old_commit_mark,
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new_commit_mark));
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// Copy code.
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std::memcpy(data_address, data, length);
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return uint32_t(uintptr_t(data_address));
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}
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GuestFunction* X64CodeCache::LookupFunction(uint64_t host_pc) {
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uint32_t key = uint32_t(host_pc - kGeneratedCodeExecuteBase);
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void* fn_entry = std::bsearch(
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&key, generated_code_map_.data(), generated_code_map_.size() + 1,
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sizeof(std::pair<uint32_t, Function*>),
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[](const void* key_ptr, const void* element_ptr) {
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auto key = *reinterpret_cast<const uint32_t*>(key_ptr);
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auto element =
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reinterpret_cast<const std::pair<uint64_t, GuestFunction*>*>(
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element_ptr);
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if (key < (element->first >> 32)) {
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return -1;
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} else if (key > uint32_t(element->first)) {
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return 1;
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} else {
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return 0;
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}
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});
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if (fn_entry) {
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return reinterpret_cast<const std::pair<uint64_t, GuestFunction*>*>(
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fn_entry)
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->second;
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} else {
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return nullptr;
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}
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}
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} // namespace x64
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} // namespace backend
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} // namespace cpu
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} // namespace xe
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