Files
Xenia-Canary/src/xenia/kernel/objects/xevent.h
2015-01-31 22:49:47 -08:00

42 lines
1.2 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XBOXKRNL_XEVENT_H_
#define XENIA_KERNEL_XBOXKRNL_XEVENT_H_
#include "xenia/kernel/xobject.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {
class XEvent : public XObject {
public:
XEvent(KernelState* kernel_state);
virtual ~XEvent();
void Initialize(bool manual_reset, bool initial_state);
void InitializeNative(void* native_ptr, DISPATCH_HEADER& header);
int32_t Set(uint32_t priority_increment, bool wait);
int32_t Pulse(uint32_t priority_increment, bool wait);
int32_t Reset();
void Clear();
virtual void* GetWaitHandle() { return handle_; }
private:
HANDLE handle_;
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XBOXKRNL_XEVENT_H_