39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_KERNEL_XBOXKRNL_XKERNEL_MODULE_H_
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#define XENIA_KERNEL_XBOXKRNL_XKERNEL_MODULE_H_
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#include "xenia/emulator.h"
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#include "xenia/kernel/objects/xmodule.h"
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namespace xe {
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namespace kernel {
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class KernelState;
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class XKernelModule : public XModule {
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public:
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XKernelModule(KernelState* kernel_state, const char* path);
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~XKernelModule() override;
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uint32_t GetProcAddressByOrdinal(uint16_t ordinal) override;
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uint32_t GetProcAddressByName(const char* name) override;
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protected:
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Emulator* emulator_;
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Memory* memory_;
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xe::cpu::ExportResolver* export_resolver_;
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};
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} // namespace kernel
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} // namespace xe
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#endif // XENIA_KERNEL_XBOXKRNL_XKERNEL_MODULE_H_
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