Files
Xenia-Canary/src/xenia/apu/xaudio2/xaudio2_audio_system.h
gibbed f5cddbbf3f [App] Simplify and improve factory template.
[App] Rework audio and input system creation.
2019-08-03 17:36:50 -05:00

41 lines
1.3 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_APU_XAUDIO2_XAUDIO2_AUDIO_SYSTEM_H_
#define XENIA_APU_XAUDIO2_XAUDIO2_AUDIO_SYSTEM_H_
#include "xenia/apu/audio_system.h"
namespace xe {
namespace apu {
namespace xaudio2 {
class XAudio2AudioSystem : public AudioSystem {
public:
explicit XAudio2AudioSystem(cpu::Processor* processor);
~XAudio2AudioSystem() override;
static bool IsAvailable() { return true; }
static std::unique_ptr<AudioSystem> Create(cpu::Processor* processor);
X_RESULT CreateDriver(size_t index, xe::threading::Semaphore* semaphore,
AudioDriver** out_driver) override;
void DestroyDriver(AudioDriver* driver) override;
protected:
void Initialize() override;
};
} // namespace xaudio2
} // namespace apu
} // namespace xe
#endif // XENIA_APU_XAUDIO2_XAUDIO2_AUDIO_SYSTEM_H_