Files
Xenia-Canary/src/xenia/base/bit_stream.h
2015-09-06 18:07:52 -07:00

47 lines
1.4 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BASE_BIT_STREAM_H_
#define XENIA_BASE_BIT_STREAM_H_
#include <cstdint>
namespace xe {
class BitStream {
public:
BitStream(uint8_t* buffer, size_t size_in_bits);
~BitStream();
const uint8_t* buffer() const { return buffer_; }
uint8_t* buffer() { return buffer_; }
size_t offset_bits() const { return offset_bits_; }
size_t size_bits() const { return size_bits_; }
void Advance(size_t num_bits);
void SetOffset(size_t offset_bits);
size_t BitsRemaining();
// Note: num_bits MUST be in the range 0-57 (inclusive)
uint64_t Peek(size_t num_bits);
uint64_t Read(size_t num_bits);
bool Write(uint64_t val, size_t num_bits); // TODO(DrChat): Not tested!
size_t Copy(uint8_t* dest_buffer, size_t num_bits);
private:
uint8_t* buffer_ = nullptr;
size_t offset_bits_ = 0;
size_t size_bits_ = 0;
};
} // namespace xe
#endif // XENIA_BASE_BIT_STREAM_H_