65 lines
2.1 KiB
C++
65 lines
2.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2022 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <memory>
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#include <string>
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#include "xenia/base/logging.h"
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#include "xenia/gpu/trace_viewer.h"
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#include "xenia/gpu/vulkan/vulkan_command_processor.h"
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#include "xenia/gpu/vulkan/vulkan_graphics_system.h"
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namespace xe {
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namespace gpu {
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namespace vulkan {
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class VulkanTraceViewer final : public TraceViewer {
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public:
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static std::unique_ptr<WindowedApp> Create(
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xe::ui::WindowedAppContext& app_context) {
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return std::unique_ptr<WindowedApp>(new VulkanTraceViewer(app_context));
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}
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std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() override {
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return std::unique_ptr<gpu::GraphicsSystem>(new VulkanGraphicsSystem());
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}
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uintptr_t GetColorRenderTarget(
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uint32_t pitch, xenos::MsaaSamples samples, uint32_t base,
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xenos::ColorRenderTargetFormat format) override {
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// TODO(Triang3l): EDRAM viewer.
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return 0;
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}
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uintptr_t GetDepthRenderTarget(
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uint32_t pitch, xenos::MsaaSamples samples, uint32_t base,
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xenos::DepthRenderTargetFormat format) override {
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// TODO(Triang3l): EDRAM viewer.
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return 0;
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}
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uintptr_t GetTextureEntry(const TextureInfo& texture_info,
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const SamplerInfo& sampler_info) override {
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// TODO(Triang3l): Textures, but from a fetch constant rather than
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// TextureInfo/SamplerInfo which are going away.
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return 0;
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}
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private:
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explicit VulkanTraceViewer(xe::ui::WindowedAppContext& app_context)
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: TraceViewer(app_context, "xenia-gpu-vulkan-trace-viewer") {}
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};
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} // namespace vulkan
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} // namespace gpu
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} // namespace xe
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XE_DEFINE_WINDOWED_APP(xenia_gpu_vulkan_trace_viewer,
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xe::gpu::vulkan::VulkanTraceViewer::Create);
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