50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef ALLOY_BACKEND_IVM_IVM_ASSEMBLER_H_
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#define ALLOY_BACKEND_IVM_IVM_ASSEMBLER_H_
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#include <alloy/core.h>
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#include <alloy/backend/assembler.h>
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namespace alloy {
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namespace backend {
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namespace ivm {
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class IVMAssembler : public Assembler {
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public:
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IVMAssembler(Backend* backend);
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virtual ~IVMAssembler();
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virtual int Initialize();
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virtual void Reset();
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virtual int Assemble(
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runtime::FunctionInfo* symbol_info, hir::HIRBuilder* builder,
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uint32_t debug_info_flags, runtime::DebugInfo* debug_info,
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runtime::Function** out_function);
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private:
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Arena intcode_arena_;
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Arena source_map_arena_;
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Arena scratch_arena_;
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};
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} // namespace ivm
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} // namespace backend
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} // namespace alloy
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#endif // ALLOY_BACKEND_IVM_IVM_ASSEMBLER_H_
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