77 lines
2.7 KiB
C++
77 lines
2.7 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2016 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/base/logging.h"
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#include "xenia/base/main.h"
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#include "xenia/gpu/trace_dump.h"
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#include "xenia/gpu/vulkan/vulkan_command_processor.h"
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#include "xenia/gpu/vulkan/vulkan_graphics_system.h"
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namespace xe {
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namespace gpu {
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namespace vulkan {
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using namespace xe::gpu::xenos;
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class VulkanTraceDump : public TraceDump {
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public:
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std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() override {
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return std::unique_ptr<gpu::GraphicsSystem>(new VulkanGraphicsSystem());
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}
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uintptr_t GetColorRenderTarget(uint32_t pitch, MsaaSamples samples,
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uint32_t base,
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ColorRenderTargetFormat format) override {
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auto command_processor = static_cast<VulkanCommandProcessor*>(
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graphics_system_->command_processor());
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// return command_processor->GetColorRenderTarget(pitch, samples, base,
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// format);
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return 0;
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}
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uintptr_t GetDepthRenderTarget(uint32_t pitch, MsaaSamples samples,
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uint32_t base,
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DepthRenderTargetFormat format) override {
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auto command_processor = static_cast<VulkanCommandProcessor*>(
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graphics_system_->command_processor());
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// return command_processor->GetDepthRenderTarget(pitch, samples, base,
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// format);
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return 0;
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}
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uintptr_t GetTextureEntry(const TextureInfo& texture_info,
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const SamplerInfo& sampler_info) override {
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auto command_processor = static_cast<VulkanCommandProcessor*>(
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graphics_system_->command_processor());
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// auto entry_view =
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// command_processor->texture_cache()->Demand(texture_info,
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// sampler_info);
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// if (!entry_view) {
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// return 0;
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//}
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// auto texture = entry_view->texture;
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// return static_cast<uintptr_t>(texture->handle);
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return 0;
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}
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};
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int trace_dump_main(const std::vector<std::wstring>& args) {
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VulkanTraceDump trace_dump;
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return trace_dump.Main(args);
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}
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} // namespace vulkan
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} // namespace gpu
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} // namespace xe
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DEFINE_ENTRY_POINT(L"xenia-gpu-vulkan-trace-dump",
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L"xenia-gpu-vulkan-trace-dump some.trace",
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xe::gpu::vulkan::trace_dump_main);
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