Files
Xenia-Canary/src/xenia/core/pal.h
Ben Vanik 85bdbd24d1 In-progress work: refactoring PAL not to be instanced.
This removes a lot of useless passing around of the PAL object.
2013-03-29 05:07:32 -07:00

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C

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_CORE_PAL_H_
#define XENIA_CORE_PAL_H_
#include <xenia/common.h>
#include <xenia/core/ref.h>
typedef struct {
int reserved;
} xe_pal_options_t;
int xe_pal_init(xe_pal_options_t options);
typedef struct {
struct {
uint32_t physical_count;
uint32_t logical_count;
} processors;
} xe_system_info;
int xe_pal_get_system_info(xe_system_info* out_info);
double xe_pal_now();
#endif // XENIA_CORE_PAL_H_