Files
Xenia-Canary/src/xenia/base/string.cc
2024-09-22 21:38:55 +02:00

139 lines
3.5 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/string.h"
#include <string.h>
#include <algorithm>
#include <locale>
#include "xenia/base/platform.h"
#if XE_PLATFORM_WIN32
#include "xenia/base/platform_win.h"
#endif
#if !XE_PLATFORM_WIN32
#include <strings.h>
#endif // !XE_PLATFORM_WIN32
#define UTF_CPP_CPLUSPLUS 201703L
#include "third_party/utfcpp/source/utf8.h"
namespace utfcpp = utf8;
namespace xe {
int xe_strcasecmp(const char* string1, const char* string2) {
#if XE_PLATFORM_WIN32
return _stricmp(string1, string2);
#else
return strcasecmp(string1, string2);
#endif // XE_PLATFORM_WIN32
}
int xe_strncasecmp(const char* string1, const char* string2, size_t count) {
#if XE_PLATFORM_WIN32
return _strnicmp(string1, string2, count);
#else
return strncasecmp(string1, string2, count);
#endif // XE_PLATFORM_WIN32
}
char* xe_strdup(const char* source) {
#if XE_PLATFORM_WIN32
return _strdup(source);
#else
return strdup(source);
#endif // XE_PLATFORM_WIN32
}
std::string to_utf8(const std::u16string_view source) {
return utfcpp::utf16to8(source);
}
std::u16string to_utf16(const std::string_view source) {
return utfcpp::utf8to16(source);
}
std::string utf8_to_win1252(const std::string_view source) {
#if XE_PLATFORM_WIN32
std::string input_str(source);
int srclen = static_cast<int>(input_str.size());
int wlen =
MultiByteToWideChar(CP_UTF8, 0, input_str.c_str(), srclen, NULL, 0);
if (!wlen) {
return "";
}
std::vector<WCHAR> wbuf(wlen);
int result = MultiByteToWideChar(CP_UTF8, 0, input_str.c_str(), srclen,
wbuf.data(), wlen);
if (!result) {
return "";
}
int len = WideCharToMultiByte(1252, 0, wbuf.data(), wlen, NULL, 0, "_", NULL);
if (!len) {
return "";
}
std::vector<CHAR> buf(len);
result = WideCharToMultiByte(1252, 0, wbuf.data(), wlen, buf.data(), len, "_",
NULL);
if (!result) {
return "";
}
std::string output_str(buf.begin(), buf.end());
return output_str;
#else
// TODO: Use iconv on POSIX.
std::string output_str(source);
return output_str;
#endif
}
std::string win1252_to_utf8(const std::string_view source) {
#if XE_PLATFORM_WIN32
std::string input_str(source);
int srclen = static_cast<int>(input_str.size());
int wlen = MultiByteToWideChar(1252, 0, input_str.c_str(), srclen, NULL, 0);
if (!wlen) {
return "";
}
std::vector<WCHAR> wbuf(wlen);
int result = MultiByteToWideChar(1252, 0, input_str.c_str(), srclen,
wbuf.data(), wlen);
if (!result) {
return "";
}
int len =
WideCharToMultiByte(CP_UTF8, 0, wbuf.data(), wlen, NULL, 0, "_", NULL);
if (!len) {
return "";
}
std::vector<CHAR> buf(len);
result = WideCharToMultiByte(CP_UTF8, 0, wbuf.data(), wlen, buf.data(), len,
"_", NULL);
if (!result) {
return "";
}
std::string output_str(buf.begin(), buf.end());
return output_str;
#else
// TODO: Use iconv on POSIX.
std::string output_str(source);
return output_str;
#endif
}
} // namespace xe