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Xenia-Canary/src/xenia/base/threading_posix.cc

415 lines
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C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/threading.h"
#include "xenia/base/assert.h"
#include "xenia/base/logging.h"
#include <pthread.h>
#include <sys/syscall.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
namespace xe {
namespace threading {
// TODO(dougvj)
void EnableAffinityConfiguration() {}
// uint64_t ticks() { return mach_absolute_time(); }
uint32_t current_thread_system_id() {
return static_cast<uint32_t>(syscall(SYS_gettid));
}
void set_name(const std::string& name) {
pthread_setname_np(pthread_self(), name.c_str());
}
void set_name(std::thread::native_handle_type handle, const std::string& name) {
pthread_setname_np(handle, name.c_str());
}
void MaybeYield() {
pthread_yield();
__sync_synchronize();
}
void SyncMemory() { __sync_synchronize(); }
void Sleep(std::chrono::microseconds duration) {
timespec rqtp = {time_t(duration.count() / 1000000),
time_t(duration.count() % 1000)};
nanosleep(&rqtp, nullptr);
// TODO(benvanik): spin while rmtp >0?
}
// TODO(dougvj) Not sure how to implement the equivalent of this on POSIX.
SleepResult AlertableSleep(std::chrono::microseconds duration) {
sleep(duration.count() / 1000);
return SleepResult::kSuccess;
}
// TODO(dougvj) We can probably wrap this with pthread_key_t but the type of
// TlsHandle probably needs to be refactored
TlsHandle AllocateTlsHandle() {
assert_always();
return 0;
}
bool FreeTlsHandle(TlsHandle handle) { return true; }
uintptr_t GetTlsValue(TlsHandle handle) {
assert_always();
return 0;
}
bool SetTlsValue(TlsHandle handle, uintptr_t value) {
assert_always();
return false;
}
// TODO(dougvj)
class PosixHighResolutionTimer : public HighResolutionTimer {
public:
PosixHighResolutionTimer(std::function<void()> callback)
: callback_(callback) {}
~PosixHighResolutionTimer() override {}
bool Initialize(std::chrono::milliseconds period) {
assert_always();
return false;
}
private:
std::function<void()> callback_;
};
std::unique_ptr<HighResolutionTimer> HighResolutionTimer::CreateRepeating(
std::chrono::milliseconds period, std::function<void()> callback) {
auto timer = std::make_unique<PosixHighResolutionTimer>(std::move(callback));
if (!timer->Initialize(period)) {
return nullptr;
}
return std::unique_ptr<HighResolutionTimer>(timer.release());
}
// TODO(dougvj) There really is no native POSIX handle for a single wait/signal
// construct pthreads is at a lower level with more handles for such a mechanism
// This simple wrapper class could function as our handle, but probably needs
// some more functionality
class PosixCondition {
public:
PosixCondition() : signal_(false) {
pthread_mutex_init(&mutex_, NULL);
pthread_cond_init(&cond_, NULL);
}
~PosixCondition() {
pthread_mutex_destroy(&mutex_);
pthread_cond_destroy(&cond_);
}
void Signal() {
pthread_mutex_lock(&mutex_);
signal_ = true;
pthread_cond_broadcast(&cond_);
pthread_mutex_unlock(&mutex_);
}
void Reset() {
pthread_mutex_lock(&mutex_);
signal_ = false;
pthread_mutex_unlock(&mutex_);
}
bool Wait(unsigned int timeout_ms) {
// Assume 0 means no timeout, not instant timeout
if (timeout_ms == 0) {
Wait();
}
struct timespec time_to_wait;
struct timeval now;
gettimeofday(&now, NULL);
// Add the number of seconds we want to wait to the current time
time_to_wait.tv_sec = now.tv_sec + (timeout_ms / 1000);
// Add the number of nanoseconds we want to wait to the current nanosecond
// stride
long nsec = (now.tv_usec + (timeout_ms % 1000)) * 1000;
// If we overflowed the nanosecond count then we add a second
time_to_wait.tv_sec += nsec / 1000000000UL;
// We only add nanoseconds within the 1 second stride
time_to_wait.tv_nsec = nsec % 1000000000UL;
pthread_mutex_lock(&mutex_);
while (!signal_) {
int status = pthread_cond_timedwait(&cond_, &mutex_, &time_to_wait);
if (status == ETIMEDOUT) return false; // We timed out
}
pthread_mutex_unlock(&mutex_);
return true; // We didn't time out
}
bool Wait() {
pthread_mutex_lock(&mutex_);
while (!signal_) {
pthread_cond_wait(&cond_, &mutex_);
}
pthread_mutex_unlock(&mutex_);
return true; // Did not time out;
}
private:
bool signal_;
pthread_cond_t cond_;
pthread_mutex_t mutex_;
};
// Native posix thread handle
template <typename T>
class PosixThreadHandle : public T {
public:
explicit PosixThreadHandle(pthread_t handle) : handle_(handle) {}
~PosixThreadHandle() override {}
protected:
void* native_handle() const override {
return reinterpret_cast<void*>(handle_);
}
pthread_t handle_;
};
// This is wraps a condition object as our handle because posix has no single
// native handle for higher level concurrency constructs such as semaphores
template <typename T>
class PosixConditionHandle : public T {
public:
~PosixConditionHandle() override {}
protected:
void* native_handle() const override {
return reinterpret_cast<void*>(const_cast<PosixCondition*>(&handle_));
}
PosixCondition handle_;
};
// TODO(dougvj)
WaitResult Wait(WaitHandle* wait_handle, bool is_alertable,
std::chrono::milliseconds timeout) {
assert_always();
return WaitResult::kFailed;
}
// TODO(dougvj)
WaitResult SignalAndWait(WaitHandle* wait_handle_to_signal,
WaitHandle* wait_handle_to_wait_on, bool is_alertable,
std::chrono::milliseconds timeout) {
assert_always();
return WaitResult::kFailed;
}
// TODO(dougvj)
std::pair<WaitResult, size_t> WaitMultiple(WaitHandle* wait_handles[],
size_t wait_handle_count,
bool wait_all, bool is_alertable,
std::chrono::milliseconds timeout) {
assert_always();
return std::pair<WaitResult, size_t>(WaitResult::kFailed, 0);
}
// TODO(dougvj)
class PosixEvent : public PosixConditionHandle<Event> {
public:
PosixEvent(bool initial_state, int auto_reset) { assert_always(); }
~PosixEvent() override = default;
void Set() override { assert_always(); }
void Reset() override { assert_always(); }
void Pulse() override { assert_always(); }
private:
PosixCondition condition_;
};
std::unique_ptr<Event> Event::CreateManualResetEvent(bool initial_state) {
return std::make_unique<PosixEvent>(PosixEvent(initial_state, false));
}
std::unique_ptr<Event> Event::CreateAutoResetEvent(bool initial_state) {
return std::make_unique<PosixEvent>(PosixEvent(initial_state, true));
}
// TODO(dougvj)
class PosixSemaphore : public PosixConditionHandle<Semaphore> {
public:
PosixSemaphore(int initial_count, int maximum_count) { assert_always(); }
~PosixSemaphore() override = default;
bool Release(int release_count, int* out_previous_count) override {
assert_always();
return false;
}
};
std::unique_ptr<Semaphore> Semaphore::Create(int initial_count,
int maximum_count) {
return std::make_unique<PosixSemaphore>(initial_count, maximum_count);
}
// TODO(dougvj)
class PosixMutant : public PosixConditionHandle<Mutant> {
public:
PosixMutant(bool initial_owner) { assert_always(); }
~PosixMutant() = default;
bool Release() override {
assert_always();
return false;
}
};
std::unique_ptr<Mutant> Mutant::Create(bool initial_owner) {
return std::make_unique<PosixMutant>(initial_owner);
}
// TODO(dougvj)
class PosixTimer : public PosixConditionHandle<Timer> {
public:
PosixTimer(bool manual_reset) { assert_always(); }
~PosixTimer() = default;
bool SetOnce(std::chrono::nanoseconds due_time,
std::function<void()> opt_callback) override {
assert_always();
return false;
}
bool SetRepeating(std::chrono::nanoseconds due_time,
std::chrono::milliseconds period,
std::function<void()> opt_callback) override {
assert_always();
return false;
}
bool Cancel() override {
assert_always();
return false;
}
};
std::unique_ptr<Timer> Timer::CreateManualResetTimer() {
return std::make_unique<PosixTimer>(true);
}
std::unique_ptr<Timer> Timer::CreateSynchronizationTimer() {
return std::make_unique<PosixTimer>(false);
}
class PosixThread : public PosixThreadHandle<Thread> {
public:
explicit PosixThread(pthread_t handle) : PosixThreadHandle(handle) {}
~PosixThread() = default;
void set_name(std::string name) override {
pthread_setname_np(handle_, name.c_str());
}
uint32_t system_id() const override { return 0; }
// TODO(DrChat)
uint64_t affinity_mask() override { return 0; }
void set_affinity_mask(uint64_t mask) override { assert_always(); }
int priority() override {
int policy;
struct sched_param param;
int ret = pthread_getschedparam(handle_, &policy, &param);
if (ret != 0) {
return -1;
}
return param.sched_priority;
}
void set_priority(int new_priority) override {
struct sched_param param;
param.sched_priority = new_priority;
int ret = pthread_setschedparam(handle_, SCHED_FIFO, &param);
}
// TODO(DrChat)
void QueueUserCallback(std::function<void()> callback) override {
assert_always();
}
bool Resume(uint32_t* out_new_suspend_count = nullptr) override {
assert_always();
return false;
}
bool Suspend(uint32_t* out_previous_suspend_count = nullptr) override {
assert_always();
return false;
}
void Terminate(int exit_code) override {}
};
thread_local std::unique_ptr<PosixThread> current_thread_ = nullptr;
struct ThreadStartData {
std::function<void()> start_routine;
};
void* ThreadStartRoutine(void* parameter) {
current_thread_ =
std::unique_ptr<PosixThread>(new PosixThread(::pthread_self()));
auto start_data = reinterpret_cast<ThreadStartData*>(parameter);
start_data->start_routine();
delete start_data;
return 0;
}
std::unique_ptr<Thread> Thread::Create(CreationParameters params,
std::function<void()> start_routine) {
auto start_data = new ThreadStartData({std::move(start_routine)});
assert_false(params.create_suspended);
pthread_t handle;
pthread_attr_t attr;
pthread_attr_init(&attr);
int ret = pthread_create(&handle, &attr, ThreadStartRoutine, start_data);
if (ret != 0) {
// TODO(benvanik): pass back?
auto last_error = errno;
XELOGE("Unable to pthread_create: %d", last_error);
delete start_data;
return nullptr;
}
return std::unique_ptr<PosixThread>(new PosixThread(handle));
}
Thread* Thread::GetCurrentThread() {
if (current_thread_) {
return current_thread_.get();
}
pthread_t handle = pthread_self();
current_thread_ = std::make_unique<PosixThread>(handle);
return current_thread_.get();
}
void Thread::Exit(int exit_code) {
pthread_exit(reinterpret_cast<void*>(exit_code));
}
} // namespace threading
} // namespace xe