45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_KERNEL_MODULES_XBOXKRNL_KERNEL_STATE_H_
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#define XENIA_KERNEL_MODULES_XBOXKRNL_KERNEL_STATE_H_
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#include <xenia/common.h>
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#include <xenia/core.h>
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#include <xenia/kernel/export.h>
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#include <xenia/kernel/kernel_module.h>
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namespace xe {
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namespace kernel {
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namespace xboxkrnl {
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class KernelState {
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public:
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KernelState(xe_pal_ref pal, xe_memory_ref memory,
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shared_ptr<ExportResolver> export_resolver);
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~KernelState();
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xe_pal_ref pal;
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xe_memory_ref memory;
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private:
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shared_ptr<ExportResolver> export_resolver_;
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};
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} // namespace xboxkrnl
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} // namespace kernel
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} // namespace xe
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#endif // XENIA_KERNEL_MODULES_XBOXKRNL_KERNEL_STATE_H_
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