57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_KERNEL_FS_DEVICES_HOST_PATH_FILE_H_
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#define XENIA_KERNEL_FS_DEVICES_HOST_PATH_FILE_H_
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#include <xenia/common.h>
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#include <xenia/core.h>
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#include <xenia/kernel/objects/xfile.h>
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namespace xe {
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namespace kernel {
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namespace fs {
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class HostPathEntry;
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class HostPathFile : public XFile {
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public:
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HostPathFile(KernelState* kernel_state, uint32_t desired_access,
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HostPathEntry* entry, HANDLE file_handle);
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virtual ~HostPathFile();
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virtual const char* path(void) const;
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virtual const char* absolute_path(void) const;
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virtual const char* name(void) const;
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virtual X_STATUS QueryInfo(XFileInfo* out_info);
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virtual X_STATUS QueryDirectory(XDirectoryInfo* out_info,
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size_t length, bool restart);
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protected:
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virtual X_STATUS ReadSync(
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void* buffer, size_t buffer_length, size_t byte_offset,
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size_t* out_bytes_read);
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private:
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HostPathEntry* entry_;
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HANDLE file_handle_;
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};
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} // namespace fs
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} // namespace kernel
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} // namespace xe
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#endif // XENIA_KERNEL_FS_DEVICES_HOST_PATH_FILE_H_
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