Files
Xenia-Canary/src/xenia/ui/vulkan/vulkan_provider.h
Ben Vanik 9f52f2e819 Initial vulkan context and immediate drawer.
Extremely rough, just checking in so DrChat can snoop.
2016-02-18 16:43:41 -08:00

51 lines
1.4 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_UI_VULKAN_VULKAN_PROVIDER_H_
#define XENIA_UI_VULKAN_VULKAN_PROVIDER_H_
#include <memory>
#include "xenia/ui/graphics_provider.h"
namespace xe {
namespace ui {
namespace vulkan {
class VulkanDevice;
class VulkanInstance;
class VulkanProvider : public GraphicsProvider {
public:
~VulkanProvider() override;
static std::unique_ptr<GraphicsProvider> Create(Window* main_window);
VulkanInstance* instance() const { return instance_.get(); }
VulkanDevice* device() const { return device_.get(); }
std::unique_ptr<GraphicsContext> CreateContext(
Window* target_window) override;
std::unique_ptr<GraphicsContext> CreateOffscreenContext() override;
protected:
explicit VulkanProvider(Window* main_window);
bool Initialize();
std::unique_ptr<VulkanInstance> instance_;
std::unique_ptr<VulkanDevice> device_;
};
} // namespace vulkan
} // namespace ui
} // namespace xe
#endif // XENIA_UI_VULKAN_VULKAN_PROVIDER_H_