47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_GPU_NOP_NOP_GRAPHICS_SYSTEM_H_
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#define XENIA_GPU_NOP_NOP_GRAPHICS_SYSTEM_H_
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#include <xenia/core.h>
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#include <xenia/gpu/graphics_system.h>
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#include <xenia/gpu/nop/nop_gpu-private.h>
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namespace xe {
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namespace gpu {
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namespace nop {
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class NopGraphicsSystem : public GraphicsSystem {
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public:
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NopGraphicsSystem(Emulator* emulator);
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virtual ~NopGraphicsSystem();
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virtual void Shutdown();
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protected:
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virtual void Initialize();
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virtual void Pump();
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private:
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HANDLE timer_queue_;
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HANDLE vsync_timer_;
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};
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} // namespace nop
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} // namespace gpu
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} // namespace xe
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#endif // XENIA_GPU_NOP_NOP_GRAPHICS_SYSTEM_H_
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