Files
Xenia-Canary/src/xenia/memory.h
2015-05-09 17:48:12 -07:00

146 lines
4.3 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_MEMORY_H_
#define XENIA_MEMORY_H_
#include <cstdint>
#include <memory>
#include <vector>
#include "xenia/base/platform.h"
#include "xenia/cpu/mmio_handler.h"
namespace xe {
enum SystemHeapFlag : uint32_t {
kSystemHeapVirtual = 1 << 0,
kSystemHeapPhysical = 1 << 1,
kSystemHeapDefault = kSystemHeapVirtual,
};
class MemoryHeap;
// TODO(benvanik): move to heap.
enum {
MEMORY_FLAG_64KB_PAGES = (1 << 1),
MEMORY_FLAG_ZERO = (1 << 2),
MEMORY_FLAG_PHYSICAL = (1 << 3),
};
// TODO(benvanik): move to heap.
// Equivalent to the Win32 MEMORY_BASIC_INFORMATION struct.
struct AllocationInfo {
uint32_t base_address;
uint32_t allocation_base;
uint32_t allocation_protect; // TBD
size_t region_size;
uint32_t state; // TBD
uint32_t protect; // TBD
uint32_t type; // TBD
};
class Memory {
public:
Memory();
~Memory();
int Initialize();
inline uint8_t* virtual_membase() const { return virtual_membase_; }
inline uint8_t* TranslateVirtual(uint32_t guest_address) const {
return virtual_membase_ + guest_address;
};
template <typename T>
inline T TranslateVirtual(uint32_t guest_address) const {
return reinterpret_cast<T>(virtual_membase_ + guest_address);
};
inline uint8_t* physical_membase() const { return physical_membase_; }
inline uint8_t* TranslatePhysical(uint32_t guest_address) const {
return physical_membase_ + (guest_address & 0x1FFFFFFF);
}
template <typename T>
inline T TranslatePhysical(uint32_t guest_address) const {
return reinterpret_cast<T>(physical_membase_ +
(guest_address & 0x1FFFFFFF));
}
inline uint64_t* reserve_address() { return &reserve_address_; }
inline uint64_t* reserve_value() { return &reserve_value_; }
// TODO(benvanik): make poly memory utils for these.
void Zero(uint32_t address, uint32_t size);
void Fill(uint32_t address, uint32_t size, uint8_t value);
void Copy(uint32_t dest, uint32_t src, uint32_t size);
uint32_t SearchAligned(uint32_t start, uint32_t end, const uint32_t* values,
size_t value_count);
bool AddMappedRange(uint32_t address, uint32_t mask, uint32_t size,
void* context, cpu::MMIOReadCallback read_callback,
cpu::MMIOWriteCallback write_callback);
uintptr_t AddWriteWatch(uint32_t guest_address, uint32_t length,
cpu::WriteWatchCallback callback,
void* callback_context, void* callback_data);
void CancelWriteWatch(uintptr_t watch_handle);
uint32_t SystemHeapAlloc(uint32_t size, uint32_t alignment = 0x20,
uint32_t system_heap_flags = kSystemHeapDefault);
void SystemHeapFree(uint32_t address);
uint32_t HeapAlloc(uint32_t base_address, uint32_t size, uint32_t flags,
uint32_t alignment = 0x20);
int HeapFree(uint32_t address, uint32_t size);
bool QueryInformation(uint32_t base_address, AllocationInfo* mem_info);
uint32_t QuerySize(uint32_t base_address);
int Protect(uint32_t address, uint32_t size, uint32_t access);
uint32_t QueryProtect(uint32_t address);
private:
int MapViews(uint8_t* mapping_base);
void UnmapViews();
private:
uint32_t system_page_size_;
uint8_t* virtual_membase_;
uint8_t* physical_membase_;
uint64_t reserve_address_;
uint64_t reserve_value_;
HANDLE mapping_;
uint8_t* mapping_base_;
union {
struct {
uint8_t* v00000000;
uint8_t* v40000000;
uint8_t* v7F000000;
uint8_t* v7F100000;
uint8_t* v80000000;
uint8_t* v90000000;
uint8_t* vA0000000;
uint8_t* vC0000000;
uint8_t* vE0000000;
};
uint8_t* all_views[9];
} views_;
std::unique_ptr<cpu::MMIOHandler> mmio_handler_;
MemoryHeap* virtual_heap_;
MemoryHeap* physical_heap_;
friend class MemoryHeap;
};
} // namespace xe
#endif // XENIA_MEMORY_H_