- Added SHIM_SET_RETURN_32 macro, which sign-extends to 64-bit. - Updated all uses of SHIM_SET_RETURN to the appropriate macro (either SHIM_SET_RETURN_32 or SHIM_SET_RETURN_64).
158 lines
4.2 KiB
C++
158 lines
4.2 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/kernel/xboxkrnl_ob.h>
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#include <xenia/kernel/kernel_state.h>
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#include <xenia/kernel/xboxkrnl_private.h>
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#include <xenia/kernel/xobject.h>
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#include <xenia/kernel/objects/xthread.h>
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#include <xenia/kernel/util/shim_utils.h>
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using namespace xe;
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using namespace xe::kernel;
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using namespace xe::kernel::xboxkrnl;
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namespace xe {
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namespace kernel {
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SHIM_CALL ObReferenceObjectByHandle_shim(
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PPCContext* ppc_state, KernelState* state) {
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uint32_t handle = SHIM_GET_ARG_32(0);
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uint32_t object_type_ptr = SHIM_GET_ARG_32(1);
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uint32_t out_object_ptr = SHIM_GET_ARG_32(2);
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XELOGD(
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"ObReferenceObjectByHandle(%.8X, %.8X, %.8X)",
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handle,
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object_type_ptr,
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out_object_ptr);
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X_STATUS result = X_STATUS_INVALID_HANDLE;
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XObject* object = NULL;
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result = state->object_table()->GetObject(handle, &object);
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if (XSUCCEEDED(result)) {
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// TODO(benvanik): verify type with object_type_ptr
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// TODO(benvanik): get native value, if supported.
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uint32_t native_ptr = 0xDEADF00D;
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switch (object_type_ptr) {
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case 0xD01BBEEF: // ExThreadObjectType
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{
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XThread* thread = (XThread*)object;
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native_ptr = thread->thread_state();
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}
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break;
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}
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if (out_object_ptr) {
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SHIM_SET_MEM_32(out_object_ptr, native_ptr);
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}
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}
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SHIM_SET_RETURN_32(result);
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}
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SHIM_CALL ObDereferenceObject_shim(
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PPCContext* ppc_state, KernelState* state) {
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uint32_t native_ptr = SHIM_GET_ARG_32(0);
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XELOGD(
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"ObDereferenceObject(%.8X)",
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native_ptr);
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// Check if a dummy value from ObReferenceObjectByHandle.
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if (native_ptr == 0xDEADF00D) {
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SHIM_SET_RETURN_32(0);
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return;
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}
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void* object_ptr = SHIM_MEM_ADDR(native_ptr);
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XObject* object = XObject::GetObject(state, object_ptr);
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if (object) {
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object->Release();
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}
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SHIM_SET_RETURN_32(0);
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}
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SHIM_CALL NtDuplicateObject_shim(
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PPCContext* ppc_state, KernelState* state) {
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uint32_t handle = SHIM_GET_ARG_32(0);
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uint32_t new_handle_ptr = SHIM_GET_ARG_32(1);
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uint32_t options = SHIM_GET_ARG_32(2);
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XELOGD(
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"NtDuplicateObject(%.8X, %.8X, %.8X)",
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handle, new_handle_ptr, options);
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// NOTE: new_handle_ptr can be zero to just close a handle.
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// NOTE: this function seems to be used to get the current thread handle
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// (passed handle=-2).
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// Because this function is not like the NT version (with cross process
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// mumble), my guess is that it's just use for getting real handles.
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// So we just fake it and properly reference count but not actually make
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// different handles.
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X_STATUS result = X_STATUS_INVALID_HANDLE;
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XObject* obj = 0;
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result = state->object_table()->GetObject(handle, &obj);
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if (XSUCCEEDED(result)) {
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obj->RetainHandle();
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uint32_t new_handle = obj->handle();
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if (new_handle_ptr) {
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SHIM_SET_MEM_32(new_handle_ptr, new_handle);
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}
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if (options == 1 /* DUPLICATE_CLOSE_SOURCE */) {
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// Always close the source object.
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state->object_table()->RemoveHandle(handle);
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}
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obj->Release();
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}
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SHIM_SET_RETURN_32(result);
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}
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SHIM_CALL NtClose_shim(
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PPCContext* ppc_state, KernelState* state) {
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uint32_t handle = SHIM_GET_ARG_32(0);
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XELOGD(
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"NtClose(%.8X)",
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handle);
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X_STATUS result = X_STATUS_INVALID_HANDLE;
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result = state->object_table()->RemoveHandle(handle);
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SHIM_SET_RETURN_32(result);
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}
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} // namespace kernel
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} // namespace xe
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void xe::kernel::xboxkrnl::RegisterObExports(
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ExportResolver* export_resolver, KernelState* state) {
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SHIM_SET_MAPPING("xboxkrnl.exe", ObReferenceObjectByHandle, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", ObDereferenceObject, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", NtDuplicateObject, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", NtClose, state);
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}
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