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Xenia-Canary/src/xenia/base/platform_win.h

38 lines
1.1 KiB
C

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BASE_PLATFORM_WIN_H_
#define XENIA_BASE_PLATFORM_WIN_H_
// NOTE: if you're including this file it means you are explicitly depending
// on Windows-specific headers. This is bad for portability and should be
// avoided!
#include "xenia/base/platform.h"
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#define NOMINMAX
#include <ObjBase.h>
#include <SDKDDKVer.h>
#include <bcrypt.h>
#include <dwmapi.h>
#include <shellapi.h>
#include <shlwapi.h>
#include <shobjidl.h>
#include <tpcshrd.h>
#include <windows.h>
#include <windowsx.h>
#undef DeleteBitmap
#undef DeleteFile
#undef GetFirstChild
#endif // XENIA_BASE_PLATFORM_WIN_H_