Files
Xenia-Canary/src/xenia/kernel/util/xdbf_utils.cc
2022-12-28 14:16:43 -06:00

144 lines
4.6 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/kernel/util/xdbf_utils.h"
namespace xe {
namespace kernel {
namespace util {
constexpr fourcc_t kXdbfSignatureXdbf = make_fourcc("XDBF");
constexpr fourcc_t kXdbfSignatureXstc = make_fourcc("XSTC");
constexpr fourcc_t kXdbfSignatureXstr = make_fourcc("XSTR");
constexpr fourcc_t kXdbfSignatureXach = make_fourcc("XACH");
constexpr uint64_t kXdbfIdTitle = 0x8000;
constexpr uint64_t kXdbfIdXstc = 0x58535443;
constexpr uint64_t kXdbfIdXach = 0x58414348;
XdbfWrapper::XdbfWrapper(const uint8_t* data, size_t data_size)
: data_(data), data_size_(data_size) {
if (!data || data_size <= sizeof(XbdfHeader)) {
data_ = nullptr;
return;
}
const uint8_t* ptr = data_;
header_ = reinterpret_cast<const XbdfHeader*>(ptr);
ptr += sizeof(XbdfHeader);
if (header_->magic != kXdbfSignatureXdbf) {
data_ = nullptr;
return;
}
entries_ = reinterpret_cast<const XbdfEntry*>(ptr);
ptr += sizeof(XbdfEntry) * header_->entry_count;
files_ = reinterpret_cast<const XbdfFileLoc*>(ptr);
ptr += sizeof(XbdfFileLoc) * header_->free_count;
content_offset_ = ptr;
}
XdbfBlock XdbfWrapper::GetEntry(XdbfSection section, uint64_t id) const {
for (uint32_t i = 0; i < header_->entry_used; ++i) {
auto& entry = entries_[i];
if (entry.section == static_cast<uint16_t>(section) && entry.id == id) {
XdbfBlock block;
block.buffer = content_offset_ + entry.offset;
block.size = entry.size;
return block;
}
}
return {0};
}
std::string XdbfWrapper::GetStringTableEntry(XLanguage language,
uint16_t string_id) const {
auto language_block =
GetEntry(XdbfSection::kStringTable, static_cast<uint64_t>(language));
if (!language_block) {
return "";
}
auto xstr_head =
reinterpret_cast<const XdbfSectionHeader*>(language_block.buffer);
assert_true(xstr_head->magic == kXdbfSignatureXstr);
assert_true(xstr_head->version == 1);
const uint8_t* ptr = language_block.buffer + sizeof(XdbfSectionHeader);
for (uint16_t i = 0; i < xstr_head->count; ++i) {
auto entry = reinterpret_cast<const XdbfStringTableEntry*>(ptr);
ptr += sizeof(XdbfStringTableEntry);
if (entry->id == string_id) {
return std::string(reinterpret_cast<const char*>(ptr),
entry->string_length);
}
ptr += entry->string_length;
}
return "";
}
std::vector<XdbfAchievementTableEntry> XdbfWrapper::GetAchievements() const {
std::vector<XdbfAchievementTableEntry> achievements;
auto achievement_table = GetEntry(XdbfSection::kMetadata, kXdbfIdXach);
if (!achievement_table) {
return achievements;
}
auto xach_head =
reinterpret_cast<const XdbfSectionHeader*>(achievement_table.buffer);
assert_true(xach_head->magic == kXdbfSignatureXach);
assert_true(xach_head->version == 1);
const uint8_t* ptr = achievement_table.buffer + sizeof(XdbfSectionHeader);
for (uint16_t i = 0; i < xach_head->count; ++i) {
auto entry = reinterpret_cast<const XdbfAchievementTableEntry*>(ptr);
ptr += sizeof(XdbfAchievementTableEntry);
achievements.push_back(*entry);
}
return achievements;
}
XLanguage XdbfGameData::GetExistingLanguage(XLanguage language_to_check) const {
// A bit of a hack. Check if title in specific language exist.
// If it doesn't then for sure language is not supported.
return title(language_to_check).empty() ? default_language()
: language_to_check;
}
XdbfBlock XdbfGameData::icon() const {
return GetEntry(XdbfSection::kImage, kXdbfIdTitle);
}
XLanguage XdbfGameData::default_language() const {
auto block = GetEntry(XdbfSection::kMetadata, kXdbfIdXstc);
if (!block.buffer) {
return XLanguage::kEnglish;
}
auto xstc = reinterpret_cast<const XdbfXstc*>(block.buffer);
assert_true(xstc->magic == kXdbfSignatureXstc);
return static_cast<XLanguage>(static_cast<uint32_t>(xstc->default_language));
}
std::string XdbfGameData::title() const {
return GetStringTableEntry(default_language(), kXdbfIdTitle);
}
std::string XdbfGameData::title(XLanguage language) const {
return GetStringTableEntry(language, kXdbfIdTitle);
}
} // namespace util
} // namespace kernel
} // namespace xe