Based entirely off existing xbyak x86 implementation and available tests. Still needs a lot of optimization and testing on non-Windows platforms. So far passes all tests and boots at least some games on Windows.
176 lines
5.8 KiB
C++
176 lines
5.8 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2026 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_CPU_BACKEND_A64_A64_BACKEND_H_
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#define XENIA_CPU_BACKEND_A64_A64_BACKEND_H_
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#include <memory>
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#include "xenia/base/bit_map.h"
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#include "xenia/base/cvar.h"
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#include "xenia/cpu/backend/backend.h"
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namespace xe {
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class Exception;
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} // namespace xe
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namespace xe {
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namespace cpu {
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namespace backend {
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namespace a64 {
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class A64CodeCache;
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typedef void* (*HostToGuestThunk)(void* target, void* arg0, void* arg1);
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typedef void* (*GuestToHostThunk)(void* target, void* arg0, void* arg1);
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typedef void (*ResolveFunctionThunk)();
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// Place guest trampolines in an address range that the HV normally occupies.
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static constexpr uint32_t GUEST_TRAMPOLINE_BASE = 0x80000000;
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static constexpr uint32_t GUEST_TRAMPOLINE_END = 0x80040000;
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static constexpr uint32_t GUEST_TRAMPOLINE_MIN_LEN = 8;
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static constexpr uint32_t MAX_GUEST_TRAMPOLINES =
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(GUEST_TRAMPOLINE_END - GUEST_TRAMPOLINE_BASE) / GUEST_TRAMPOLINE_MIN_LEN;
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#define A64_RESERVE_BLOCK_SHIFT 16
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#define A64_RESERVE_NUM_ENTRIES \
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((1024ULL * 1024ULL * 1024ULL * 4ULL) >> A64_RESERVE_BLOCK_SHIFT)
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struct ReserveHelper {
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uint64_t blocks[A64_RESERVE_NUM_ENTRIES / 64];
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ReserveHelper() { memset(blocks, 0, sizeof(blocks)); }
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};
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struct A64BackendStackpoint {
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uint64_t host_stack_;
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unsigned guest_stack_;
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unsigned guest_return_address_;
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};
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enum : uint32_t {
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kA64BackendFPCRModeBit = 0,
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kA64BackendHasReserveBit = 1,
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kA64BackendNJMOn = 2,
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kA64BackendNonIEEEMode = 3,
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};
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// Located prior to the context register (x20) in memory.
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struct A64BackendContext {
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// Scratch vectors for helper routines.
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// Using uint8_t[16] instead of NEON intrinsic types to avoid including
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// arm_neon.h in the header.
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alignas(16) uint8_t helper_scratch_v128s[4][16];
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union {
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uint64_t helper_scratch_u64s[8];
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uint32_t helper_scratch_u32s[16];
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};
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ReserveHelper* reserve_helper_;
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uint64_t cached_reserve_value_;
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uint64_t* guest_tick_count;
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A64BackendStackpoint* stackpoints;
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uint64_t cached_reserve_offset;
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uint32_t cached_reserve_bit;
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unsigned int current_stackpoint_depth;
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unsigned int fpcr_fpu;
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unsigned int fpcr_vmx;
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// bit 0 = 0 if fpcr is fpu, else it is vmx
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// bit 1 = got reserve
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unsigned int flags;
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unsigned int Ox1000; // constant 0x1000
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};
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// Default FPCR for FPU mode (round to nearest, no flush to zero).
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constexpr unsigned int DEFAULT_FPU_FPCR = 0;
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// Default FPCR for VMX mode (flush to zero, default NaN).
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constexpr unsigned int DEFAULT_VMX_FPCR = (1 << 24) | (1 << 25); // FZ | DN
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class A64Backend : public Backend {
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public:
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static constexpr uint32_t kForceReturnAddress = 0x9FFF0000u;
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explicit A64Backend();
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~A64Backend() override;
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A64CodeCache* code_cache() const { return code_cache_.get(); }
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uintptr_t emitter_data() const { return emitter_data_; }
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HostToGuestThunk host_to_guest_thunk() const { return host_to_guest_thunk_; }
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GuestToHostThunk guest_to_host_thunk() const { return guest_to_host_thunk_; }
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ResolveFunctionThunk resolve_function_thunk() const {
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return resolve_function_thunk_;
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}
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void* synchronize_guest_and_host_stack_helper() const {
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return synchronize_guest_and_host_stack_helper_;
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}
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bool Initialize(Processor* processor) override;
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void CommitExecutableRange(uint32_t guest_low, uint32_t guest_high) override;
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std::unique_ptr<Assembler> CreateAssembler() override;
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std::unique_ptr<GuestFunction> CreateGuestFunction(Module* module,
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uint32_t address) override;
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uint64_t CalculateNextHostInstruction(ThreadDebugInfo* thread_info,
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uint64_t current_pc) override;
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void InstallBreakpoint(Breakpoint* breakpoint) override;
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void InstallBreakpoint(Breakpoint* breakpoint, Function* fn) override;
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void UninstallBreakpoint(Breakpoint* breakpoint) override;
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void InitializeBackendContext(void* ctx) override;
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void DeinitializeBackendContext(void* ctx) override;
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void PrepareForReentry(void* ctx) override;
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A64BackendContext* BackendContextForGuestContext(void* ctx) {
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return reinterpret_cast<A64BackendContext*>(
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reinterpret_cast<intptr_t>(ctx) - sizeof(A64BackendContext));
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}
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uint32_t CreateGuestTrampoline(GuestTrampolineProc proc, void* userdata1,
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void* userdata2, bool long_term) override;
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void FreeGuestTrampoline(uint32_t trampoline_addr) override;
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void SetGuestRoundingMode(void* ctx, unsigned int mode) override;
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bool PopulatePseudoStacktrace(GuestPseudoStackTrace* st) override;
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void RecordMMIOExceptionForGuestInstruction(void* host_address);
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private:
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static bool ExceptionCallbackThunk(Exception* ex, void* data);
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bool ExceptionCallback(Exception* ex);
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uintptr_t capstone_handle_ = 0;
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std::unique_ptr<A64CodeCache> code_cache_;
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uintptr_t emitter_data_ = 0;
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HostToGuestThunk host_to_guest_thunk_ = nullptr;
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GuestToHostThunk guest_to_host_thunk_ = nullptr;
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ResolveFunctionThunk resolve_function_thunk_ = nullptr;
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void* synchronize_guest_and_host_stack_helper_ = nullptr;
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public:
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void* try_acquire_reservation_helper_ = nullptr;
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void* reserved_store_32_helper = nullptr;
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void* reserved_store_64_helper = nullptr;
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private:
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alignas(64) ReserveHelper reserve_helper_;
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BitMap guest_trampoline_address_bitmap_;
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uint8_t* guest_trampoline_memory_ = nullptr;
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};
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} // namespace a64
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} // namespace backend
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} // namespace cpu
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} // namespace xe
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#endif // XENIA_CPU_BACKEND_A64_A64_BACKEND_H_
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