Files
Xenia-Canary/src/xenia/cpu/backend/a64/a64_function.h
Herman S. 883c2030d0 [ARM64] Initial commit for arm64 backend
Based entirely off existing xbyak x86 implementation and available
tests. Still needs a lot of optimization and testing on non-Windows
platforms.

So far passes all tests and boots at least some games on Windows.
2026-03-22 15:57:37 +09:00

45 lines
1.3 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2026 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_CPU_BACKEND_A64_A64_FUNCTION_H_
#define XENIA_CPU_BACKEND_A64_A64_FUNCTION_H_
#include "xenia/cpu/function.h"
#include "xenia/cpu/thread_state.h"
namespace xe {
namespace cpu {
namespace backend {
namespace a64 {
class A64Function : public GuestFunction {
public:
A64Function(Module* module, uint32_t address);
~A64Function() override;
uint8_t* machine_code() const override { return machine_code_; }
size_t machine_code_length() const override { return machine_code_length_; }
void Setup(uint8_t* machine_code, size_t machine_code_length);
protected:
bool CallImpl(ThreadState* thread_state, uint32_t return_address) override;
private:
uint8_t* machine_code_ = nullptr;
size_t machine_code_length_ = 0;
};
} // namespace a64
} // namespace backend
} // namespace cpu
} // namespace xe
#endif // XENIA_CPU_BACKEND_A64_A64_FUNCTION_H_