26 lines
938 B
C++
26 lines
938 B
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef POLY_POLY_CXX_COMPAT_H_
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#define POLY_POLY_CXX_COMPAT_H_
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// C++11 thread local storage.
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// http://en.cppreference.com/w/cpp/language/storage_duration
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#if XE_COMPILER_MSVC
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// VC++2014 may have this.
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#define thread_local __declspec(thread)
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#elif XE_LIKE_OSX
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// Clang supports it on OSX but the runtime doesn't.
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#define thread_local __thread
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#endif // XE_COMPILER_MSVC
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namespace poly {} // namespace poly
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#endif // POLY_POLY_CXX_COMPAT_H_
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