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Xenia-Canary/src/xenia/gpu/ring_buffer_worker.h

79 lines
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C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_GPU_RING_BUFFER_WORKER_H_
#define XENIA_GPU_RING_BUFFER_WORKER_H_
#include <xenia/core.h>
#include <xenia/gpu/xenos/registers.h>
namespace xe {
namespace gpu {
class GraphicsDriver;
class GraphicsSystem;
class RingBufferWorker {
public:
RingBufferWorker(GraphicsSystem* graphics_system, xe_memory_ref memory);
virtual ~RingBufferWorker();
xe_memory_ref memory();
uint64_t GetCounter();
void Initialize(GraphicsDriver* driver,
uint32_t ptr, uint32_t page_count);
void EnableReadPointerWriteBack(uint32_t ptr, uint32_t block_size);
void UpdateWritePointer(uint32_t value);
void Pump();
private:
typedef struct {
uint32_t ptr;
uint32_t base_ptr;
uint32_t max_address;
uint32_t ptr_mask;
} PacketArgs;
void AdvancePtr(PacketArgs& args, uint32_t n);
void ExecutePrimaryBuffer(uint32_t start_index, uint32_t end_index);
void ExecuteIndirectBuffer(uint32_t ptr, uint32_t length);
uint32_t ExecutePacket(PacketArgs& args);
void WriteRegister(uint32_t index, uint32_t value);
protected:
xe_memory_ref memory_;
GraphicsSystem* graphics_system_;
GraphicsDriver* driver_;
uint64_t counter_base_;
uint32_t primary_buffer_ptr_;
uint32_t primary_buffer_size_;
uint32_t read_ptr_index_;
uint32_t read_ptr_update_freq_;
uint32_t read_ptr_writeback_ptr_;
HANDLE write_ptr_index_event_;
volatile uint32_t write_ptr_index_;
volatile uint32_t write_ptr_max_index_;
};
} // namespace gpu
} // namespace xe
#endif // XENIA_GPU_RING_BUFFER_WORKER_H_