Files
Xenia-Canary/src/xenia/kernel/objects/xthread.cc
2015-03-24 08:25:58 -07:00

553 lines
18 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/kernel/objects/xthread.h"
#include "poly/poly.h"
#include "xdb/protocol.h"
#include "xenia/cpu/cpu.h"
#include "xenia/kernel/native_list.h"
#include "xenia/kernel/objects/xevent.h"
#include "xenia/kernel/objects/xuser_module.h"
namespace xe {
namespace kernel {
using namespace xe::cpu;
uint32_t next_xthread_id = 0;
thread_local XThread* current_thread_tls;
std::mutex critical_region_;
XThread* shared_kernel_thread_ = 0;
XThread::XThread(KernelState* kernel_state, uint32_t stack_size,
uint32_t xapi_thread_startup, uint32_t start_address,
uint32_t start_context, uint32_t creation_flags)
: XObject(kernel_state, kTypeThread),
thread_id_(++next_xthread_id),
thread_handle_(0),
thread_state_address_(0),
thread_state_(0),
event_(NULL),
irql_(0) {
creation_params_.stack_size = stack_size;
creation_params_.xapi_thread_startup = xapi_thread_startup;
creation_params_.start_address = start_address;
creation_params_.start_context = start_context;
// top 8 bits = processor ID (or 0 for default)
// bit 0 = 1 to create suspended
creation_params_.creation_flags = creation_flags;
// Adjust stack size - min of 16k.
if (creation_params_.stack_size < 16 * 1024) {
creation_params_.stack_size = 16 * 1024;
}
apc_list_ = new NativeList(kernel_state->memory());
event_ = new XEvent(kernel_state);
event_->Initialize(true, false);
// The kernel does not take a reference. We must unregister in the dtor.
kernel_state_->RegisterThread(this);
}
XThread::~XThread() {
auto ev = xdb::protocol::ThreadExitEvent::Append(memory()->trace_base());
if (ev) {
ev->type = xdb::protocol::EventType::THREAD_EXIT;
ev->thread_id = handle();
}
// Unregister first to prevent lookups while deleting.
kernel_state_->UnregisterThread(this);
delete apc_list_;
event_->Release();
PlatformDestroy();
if (thread_state_) {
delete thread_state_;
}
if (scratch_address_) {
kernel_state()->memory()->HeapFree(scratch_address_, 0);
}
if (tls_address_) {
kernel_state()->memory()->HeapFree(tls_address_, 0);
}
if (thread_state_address_) {
kernel_state()->memory()->HeapFree(thread_state_address_, 0);
}
if (thread_handle_) {
// TODO(benvanik): platform kill
XELOGE("Thread disposed without exiting");
}
}
XThread* XThread::GetCurrentThread() {
XThread* thread = current_thread_tls;
if (!thread) {
// Assume this is some shared interrupt thread/etc.
XThread::EnterCriticalRegion();
thread = shared_kernel_thread_;
if (!thread) {
thread = new XThread(KernelState::shared(), 32 * 1024, 0, 0, 0, 0);
shared_kernel_thread_ = thread;
current_thread_tls = thread;
}
XThread::LeaveCriticalRegion();
}
return thread;
}
uint32_t XThread::GetCurrentThreadHandle() {
XThread* thread = XThread::GetCurrentThread();
return thread->handle();
}
uint32_t XThread::GetCurrentThreadId(const uint8_t* thread_state_block) {
return poly::load_and_swap<uint32_t>(thread_state_block + 0x14C);
}
uint32_t XThread::thread_state() { return thread_state_address_; }
uint32_t XThread::thread_id() { return thread_id_; }
uint32_t XThread::last_error() {
uint8_t* p = memory()->Translate(thread_state_address_);
return poly::load_and_swap<uint32_t>(p + 0x160);
}
void XThread::set_last_error(uint32_t error_code) {
uint8_t* p = memory()->Translate(thread_state_address_);
poly::store_and_swap<uint32_t>(p + 0x160, error_code);
}
void XThread::set_name(const std::string& name) {
name_ = name;
poly::threading::set_name(thread_handle_, name);
}
X_STATUS XThread::Create() {
// Allocate thread state block from heap.
// This is set as r13 for user code and some special inlined Win32 calls
// (like GetLastError/etc) will poke it directly.
// We try to use it as our primary store of data just to keep things all
// consistent.
// 0x000: pointer to tls data
// 0x100: pointer to self?
// 0x14C: thread id
// 0x150: if >0 then error states don't get set
// 0x160: last error
// So, at offset 0x100 we have a 4b pointer to offset 200, then have the
// structure.
thread_state_address_ =
(uint32_t)memory()->HeapAlloc(0, 2048, MEMORY_FLAG_ZERO);
if (!thread_state_address_) {
XELOGW("Unable to allocate thread state block");
return X_STATUS_NO_MEMORY;
}
// Set native info.
SetNativePointer(thread_state_address_);
XUserModule* module = kernel_state()->GetExecutableModule();
// Allocate thread scratch.
// This is used by interrupts/APCs/etc so we can round-trip pointers through.
scratch_size_ = 4 * 16;
scratch_address_ =
(uint32_t)memory()->HeapAlloc(0, scratch_size_, MEMORY_FLAG_ZERO);
// Allocate TLS block.
const xe_xex2_header_t* header = module->xex_header();
uint32_t tls_size = header->tls_info.slot_count * header->tls_info.data_size;
tls_address_ = (uint32_t)memory()->HeapAlloc(0, tls_size, MEMORY_FLAG_ZERO);
if (!tls_address_) {
XELOGW("Unable to allocate thread local storage block");
module->Release();
return X_STATUS_NO_MEMORY;
}
// Copy in default TLS info.
// TODO(benvanik): is this correct?
memory()->Copy(tls_address_, header->tls_info.raw_data_address, tls_size);
// Setup the thread state block (last error/etc).
uint8_t* p = memory()->Translate(thread_state_address_);
poly::store_and_swap<uint32_t>(p + 0x000, tls_address_);
poly::store_and_swap<uint32_t>(p + 0x100, thread_state_address_);
poly::store_and_swap<uint32_t>(p + 0x14C, thread_id_);
poly::store_and_swap<uint32_t>(p + 0x150, 0); // ?
poly::store_and_swap<uint32_t>(p + 0x160, 0); // last error
// Allocate processor thread state.
// This is thread safe.
thread_state_ =
new ThreadState(kernel_state()->processor()->runtime(), thread_id_, 0,
creation_params_.stack_size, thread_state_address_);
X_STATUS return_code = PlatformCreate();
if (XFAILED(return_code)) {
XELOGW("Unable to create platform thread (%.8X)", return_code);
module->Release();
return return_code;
}
char thread_name[32];
snprintf(thread_name, poly::countof(thread_name), "XThread%04X", handle());
set_name(thread_name);
uint32_t proc_mask = creation_params_.creation_flags >> 24;
if (proc_mask) {
SetAffinity(proc_mask);
}
auto ev = xdb::protocol::ThreadCreateEvent::Append(memory()->trace_base());
if (ev) {
ev->type = xdb::protocol::EventType::THREAD_CREATE;
ev->thread_id = handle();
thread_state_->WriteRegisters(&ev->registers);
}
module->Release();
return X_STATUS_SUCCESS;
}
X_STATUS XThread::Exit(int exit_code) {
// TODO(benvanik): set exit code in thread state block
// TODO(benvanik); dispatch events? waiters? etc?
event_->Set(0, false);
RundownAPCs();
// NOTE: unless PlatformExit fails, expect it to never return!
X_STATUS return_code = PlatformExit(exit_code);
if (XFAILED(return_code)) {
return return_code;
}
return X_STATUS_SUCCESS;
}
#if XE_PLATFORM_WIN32
static uint32_t __stdcall XThreadStartCallbackWin32(void* param) {
XThread* thread = reinterpret_cast<XThread*>(param);
xe::Profiler::ThreadEnter(thread->name().c_str());
current_thread_tls = thread;
thread->Execute();
current_thread_tls = nullptr;
thread->Release();
xe::Profiler::ThreadExit();
return 0;
}
X_STATUS XThread::PlatformCreate() {
bool suspended = creation_params_.creation_flags & 0x1;
thread_handle_ =
CreateThread(NULL, creation_params_.stack_size,
(LPTHREAD_START_ROUTINE)XThreadStartCallbackWin32, this,
suspended ? CREATE_SUSPENDED : 0, NULL);
if (!thread_handle_) {
uint32_t last_error = GetLastError();
// TODO(benvanik): translate?
XELOGE("CreateThread failed with %d", last_error);
return last_error;
}
return X_STATUS_SUCCESS;
}
void XThread::PlatformDestroy() {
CloseHandle(reinterpret_cast<HANDLE>(thread_handle_));
thread_handle_ = NULL;
}
X_STATUS XThread::PlatformExit(int exit_code) {
// NOTE: does not return.
ExitThread(exit_code);
return X_STATUS_SUCCESS;
}
#else
static void* XThreadStartCallbackPthreads(void* param) {
XThread* thread = reinterpret_cast<XThread*>(param);
xe::Profiler::ThreadEnter(thread->name().c_str());
current_thread_tls = thread;
thread->Execute();
current_thread_tls = nullptr;
thread->Release();
xe::Profiler::ThreadExit();
return 0;
}
X_STATUS XThread::PlatformCreate() {
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setstacksize(&attr, creation_params_.stack_size);
int result_code;
if (creation_params_.creation_flags & 0x1) {
#if XE_PLATFORM_OSX
result_code = pthread_create_suspended_np(
reinterpret_cast<pthread_t*>(&thread_handle_), &attr,
&XThreadStartCallbackPthreads, this);
#else
// TODO(benvanik): pthread_create_suspended_np on linux
assert_always();
#endif // OSX
} else {
result_code = pthread_create(reinterpret_cast<pthread_t*>(&thread_handle_),
&attr, &XThreadStartCallbackPthreads, this);
}
pthread_attr_destroy(&attr);
switch (result_code) {
case 0:
// Succeeded!
return X_STATUS_SUCCESS;
default:
case EAGAIN:
return X_STATUS_NO_MEMORY;
case EINVAL:
case EPERM:
return X_STATUS_INVALID_PARAMETER;
}
}
void XThread::PlatformDestroy() {
// No-op?
}
X_STATUS XThread::PlatformExit(int exit_code) {
// NOTE: does not return.
pthread_exit(reinterpret_cast<void*>(exit_code));
return X_STATUS_SUCCESS;
}
#endif // WIN32
void XThread::Execute() {
// If a XapiThreadStartup value is present, we use that as a trampoline.
// Otherwise, we are a raw thread.
if (creation_params_.xapi_thread_startup) {
uint64_t args[] = {creation_params_.start_address,
creation_params_.start_context};
kernel_state()->processor()->Execute(thread_state_,
creation_params_.xapi_thread_startup,
args, poly::countof(args));
} else {
// Run user code.
uint64_t args[] = {creation_params_.start_context};
int exit_code = (int)kernel_state()->processor()->Execute(
thread_state_, creation_params_.start_address, args,
poly::countof(args));
// If we got here it means the execute completed without an exit being
// called.
// Treat the return code as an implicit exit code.
Exit(exit_code);
}
}
void XThread::EnterCriticalRegion() {
// Global critical region. This isn't right, but is easy.
critical_region_.lock();
}
void XThread::LeaveCriticalRegion() { critical_region_.unlock(); }
uint32_t XThread::RaiseIrql(uint32_t new_irql) {
return irql_.exchange(new_irql);
}
void XThread::LowerIrql(uint32_t new_irql) { irql_ = new_irql; }
void XThread::LockApc() { apc_lock_.lock(); }
void XThread::UnlockApc() {
bool needs_apc = apc_list_->HasPending();
apc_lock_.unlock();
if (needs_apc) {
QueueUserAPC(reinterpret_cast<PAPCFUNC>(DeliverAPCs), thread_handle_,
reinterpret_cast<ULONG_PTR>(this));
}
}
void XThread::DeliverAPCs(void* data) {
// http://www.drdobbs.com/inside-nts-asynchronous-procedure-call/184416590?pgno=1
// http://www.drdobbs.com/inside-nts-asynchronous-procedure-call/184416590?pgno=7
XThread* thread = reinterpret_cast<XThread*>(data);
auto membase = thread->memory()->membase();
auto processor = thread->kernel_state()->processor();
auto apc_list = thread->apc_list();
thread->LockApc();
while (apc_list->HasPending()) {
// Get APC entry (offset for LIST_ENTRY offset) and cache what we need.
// Calling the routine may delete the memory/overwrite it.
uint32_t apc_address = apc_list->Shift() - 8;
uint8_t* apc_ptr = membase + apc_address;
uint32_t kernel_routine = poly::load_and_swap<uint32_t>(apc_ptr + 16);
uint32_t normal_routine = poly::load_and_swap<uint32_t>(apc_ptr + 24);
uint32_t normal_context = poly::load_and_swap<uint32_t>(apc_ptr + 28);
uint32_t system_arg1 = poly::load_and_swap<uint32_t>(apc_ptr + 32);
uint32_t system_arg2 = poly::load_and_swap<uint32_t>(apc_ptr + 36);
// Mark as uninserted so that it can be reinserted again by the routine.
uint32_t old_flags = poly::load_and_swap<uint32_t>(apc_ptr + 40);
poly::store_and_swap<uint32_t>(apc_ptr + 40, old_flags & ~0xFF00);
// Call kernel routine.
// The routine can modify all of its arguments before passing it on.
// Since we need to give guest accessible pointers over, we copy things
// into and out of scratch.
uint8_t* scratch_ptr = membase + thread->scratch_address_;
poly::store_and_swap<uint32_t>(scratch_ptr + 0, normal_routine);
poly::store_and_swap<uint32_t>(scratch_ptr + 4, normal_context);
poly::store_and_swap<uint32_t>(scratch_ptr + 8, system_arg1);
poly::store_and_swap<uint32_t>(scratch_ptr + 12, system_arg2);
// kernel_routine(apc_address, &normal_routine, &normal_context,
// &system_arg1, &system_arg2)
uint64_t kernel_args[] = {
apc_address, thread->scratch_address_ + 0,
thread->scratch_address_ + 4, thread->scratch_address_ + 8,
thread->scratch_address_ + 12,
};
processor->ExecuteInterrupt(0, kernel_routine, kernel_args,
poly::countof(kernel_args));
normal_routine = poly::load_and_swap<uint32_t>(scratch_ptr + 0);
normal_context = poly::load_and_swap<uint32_t>(scratch_ptr + 4);
system_arg1 = poly::load_and_swap<uint32_t>(scratch_ptr + 8);
system_arg2 = poly::load_and_swap<uint32_t>(scratch_ptr + 12);
// Call the normal routine. Note that it may have been killed by the kernel
// routine.
if (normal_routine) {
thread->UnlockApc();
// normal_routine(normal_context, system_arg1, system_arg2)
uint64_t normal_args[] = {normal_context, system_arg1, system_arg2};
processor->ExecuteInterrupt(0, normal_routine, normal_args,
poly::countof(normal_args));
thread->LockApc();
}
}
thread->UnlockApc();
}
void XThread::RundownAPCs() {
auto membase = memory()->membase();
LockApc();
while (apc_list_->HasPending()) {
// Get APC entry (offset for LIST_ENTRY offset) and cache what we need.
// Calling the routine may delete the memory/overwrite it.
uint32_t apc_address = apc_list_->Shift() - 8;
uint8_t* apc_ptr = membase + apc_address;
uint32_t rundown_routine = poly::load_and_swap<uint32_t>(apc_ptr + 20);
// Mark as uninserted so that it can be reinserted again by the routine.
uint32_t old_flags = poly::load_and_swap<uint32_t>(apc_ptr + 40);
poly::store_and_swap<uint32_t>(apc_ptr + 40, old_flags & ~0xFF00);
// Call the rundown routine.
if (rundown_routine) {
// rundown_routine(apc)
uint64_t args[] = {apc_address};
kernel_state()->processor()->ExecuteInterrupt(0, rundown_routine, args,
poly::countof(args));
}
}
UnlockApc();
}
int32_t XThread::QueryPriority() { return GetThreadPriority(thread_handle_); }
void XThread::SetPriority(int32_t increment) {
SetThreadPriority(thread_handle_, increment);
}
void XThread::SetAffinity(uint32_t affinity) {
// Affinity mask, as in SetThreadAffinityMask.
// Xbox thread IDs:
// 0 - core 0, thread 0 - user
// 1 - core 0, thread 1 - user
// 2 - core 1, thread 0 - sometimes xcontent
// 3 - core 1, thread 1 - user
// 4 - core 2, thread 0 - xaudio
// 5 - core 2, thread 1 - user
// TODO(benvanik): implement better thread distribution.
// NOTE: these are logical processors, not physical processors or cores.
SYSTEM_INFO system_info;
GetSystemInfo(&system_info);
if (system_info.dwNumberOfProcessors < 6) {
XELOGW("Too few processors - scheduling will be wonky");
}
SetThreadAffinityMask(::GetCurrentThread(), affinity);
}
X_STATUS XThread::Resume(uint32_t* out_suspend_count) {
DWORD result = ResumeThread(thread_handle_);
if (result >= 0) {
if (out_suspend_count) {
*out_suspend_count = result;
}
return X_STATUS_SUCCESS;
} else {
return X_STATUS_UNSUCCESSFUL;
}
}
X_STATUS XThread::Suspend(uint32_t* out_suspend_count) {
DWORD result = SuspendThread(thread_handle_);
if (result >= 0) {
if (out_suspend_count) {
*out_suspend_count = result;
}
return X_STATUS_SUCCESS;
} else {
return X_STATUS_UNSUCCESSFUL;
}
}
X_STATUS XThread::Delay(uint32_t processor_mode, uint32_t alertable,
uint64_t interval) {
int64_t timeout_ticks = interval;
DWORD timeout_ms;
if (timeout_ticks > 0) {
// Absolute time, based on January 1, 1601.
// TODO(benvanik): convert time to relative time.
assert_always();
timeout_ms = 0;
} else if (timeout_ticks < 0) {
// Relative time.
timeout_ms = (DWORD)(-timeout_ticks / 10000); // Ticks -> MS
} else {
timeout_ms = 0;
}
DWORD result = SleepEx(timeout_ms, alertable ? TRUE : FALSE);
switch (result) {
case 0:
return X_STATUS_SUCCESS;
case WAIT_IO_COMPLETION:
return X_STATUS_USER_APC;
default:
return X_STATUS_ALERTED;
}
}
void* XThread::GetWaitHandle() { return event_->GetWaitHandle(); }
} // namespace kernel
} // namespace xe