1315 lines
42 KiB
C++
1315 lines
42 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2022 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "third_party/imgui/imgui.h"
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#include "xenia/base/logging.h"
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#include "xenia/base/string_util.h"
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#include "xenia/base/system.h"
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#include "xenia/emulator.h"
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#include "xenia/hid/input_system.h"
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#include "xenia/kernel/kernel_flags.h"
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#include "xenia/kernel/kernel_state.h"
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#include "xenia/kernel/util/shim_utils.h"
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#include "xenia/kernel/xam/xam_content_device.h"
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#include "xenia/kernel/xam/xam_private.h"
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#include "xenia/ui/imgui_dialog.h"
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#include "xenia/ui/imgui_drawer.h"
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#include "xenia/ui/imgui_guest_notification.h"
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#include "xenia/ui/window.h"
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#include "xenia/ui/windowed_app_context.h"
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#include "xenia/xbox.h"
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DEFINE_bool(storage_selection_dialog, false,
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"Show storage device selection dialog when the game requests it.",
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"UI");
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DECLARE_int32(license_mask);
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namespace xe {
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namespace kernel {
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namespace xam {
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// TODO(gibbed): This is all one giant WIP that seems to work better than the
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// previous immediate synchronous completion of dialogs.
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//
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// The deferred execution of dialog handling is done in such a way that there is
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// a pre-, peri- (completion), and post- callback steps.
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//
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// pre();
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// result = completion();
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// CompleteOverlapped(result);
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// post();
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//
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// There are games that are batshit insane enough to wait for the X_OVERLAPPED
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// to be completed (ie not X_ERROR_PENDING) before creating a listener to
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// receive a notification, which is why we have distinct pre- and post- steps.
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//
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// We deliberately delay the XN_SYS_UI = false notification to give games time
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// to create a listener (if they're insane enough do this).
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extern std::atomic<int> xam_dialogs_shown_;
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class XamDialog : public xe::ui::ImGuiDialog {
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public:
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void set_close_callback(std::function<void()> close_callback) {
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close_callback_ = close_callback;
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}
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protected:
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XamDialog(xe::ui::ImGuiDrawer* imgui_drawer)
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: xe::ui::ImGuiDialog(imgui_drawer) {}
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virtual ~XamDialog() {}
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void OnClose() override {
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if (close_callback_) {
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close_callback_();
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}
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}
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private:
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std::function<void()> close_callback_ = nullptr;
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};
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template <typename T>
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X_RESULT xeXamDispatchDialog(T* dialog,
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std::function<X_RESULT(T*)> close_callback,
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uint32_t overlapped) {
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auto pre = []() {
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, true);
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};
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auto run = [dialog, close_callback]() -> X_RESULT {
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X_RESULT result;
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dialog->set_close_callback([&dialog, &result, &close_callback]() {
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result = close_callback(dialog);
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});
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xe::threading::Fence fence;
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xe::ui::WindowedAppContext& app_context =
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kernel_state()->emulator()->display_window()->app_context();
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if (app_context.CallInUIThreadSynchronous(
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[&dialog, &fence]() { dialog->Then(&fence); })) {
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++xam_dialogs_shown_;
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fence.Wait();
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--xam_dialogs_shown_;
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} else {
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delete dialog;
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}
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// dialog should be deleted at this point!
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return result;
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};
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auto post = []() {
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xe::threading::Sleep(std::chrono::milliseconds(100));
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, false);
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};
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if (!overlapped) {
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pre();
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auto result = run();
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post();
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return result;
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} else {
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kernel_state()->CompleteOverlappedDeferred(run, overlapped, pre, post);
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return X_ERROR_IO_PENDING;
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}
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}
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template <typename T>
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X_RESULT xeXamDispatchDialogEx(
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T* dialog, std::function<X_RESULT(T*, uint32_t&, uint32_t&)> close_callback,
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uint32_t overlapped) {
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auto pre = []() {
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, true);
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};
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auto run = [dialog, close_callback](uint32_t& extended_error,
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uint32_t& length) -> X_RESULT {
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auto display_window = kernel_state()->emulator()->display_window();
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X_RESULT result;
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dialog->set_close_callback(
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[&dialog, &result, &extended_error, &length, &close_callback]() {
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result = close_callback(dialog, extended_error, length);
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});
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xe::threading::Fence fence;
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if (display_window->app_context().CallInUIThreadSynchronous(
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[&dialog, &fence]() { dialog->Then(&fence); })) {
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++xam_dialogs_shown_;
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fence.Wait();
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--xam_dialogs_shown_;
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} else {
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delete dialog;
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}
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// dialog should be deleted at this point!
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return result;
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};
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auto post = []() {
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xe::threading::Sleep(std::chrono::milliseconds(100));
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, false);
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};
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if (!overlapped) {
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pre();
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uint32_t extended_error, length;
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auto result = run(extended_error, length);
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post();
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// TODO(gibbed): do something with extended_error/length?
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return result;
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} else {
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kernel_state()->CompleteOverlappedDeferredEx(run, overlapped, pre, post);
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return X_ERROR_IO_PENDING;
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}
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}
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X_RESULT xeXamDispatchHeadless(std::function<X_RESULT()> run_callback,
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uint32_t overlapped) {
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auto pre = []() {
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, true);
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};
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auto post = []() {
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xe::threading::Sleep(std::chrono::milliseconds(100));
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, false);
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};
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if (!overlapped) {
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pre();
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auto result = run_callback();
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post();
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return result;
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} else {
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kernel_state()->CompleteOverlappedDeferred(run_callback, overlapped, pre,
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post);
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return X_ERROR_IO_PENDING;
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}
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}
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X_RESULT xeXamDispatchHeadlessEx(
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std::function<X_RESULT(uint32_t&, uint32_t&)> run_callback,
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uint32_t overlapped) {
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auto pre = []() {
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, true);
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};
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auto post = []() {
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xe::threading::Sleep(std::chrono::milliseconds(100));
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, false);
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};
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if (!overlapped) {
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pre();
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uint32_t extended_error, length;
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auto result = run_callback(extended_error, length);
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post();
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// TODO(gibbed): do something with extended_error/length?
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return result;
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} else {
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kernel_state()->CompleteOverlappedDeferredEx(run_callback, overlapped, pre,
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post);
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return X_ERROR_IO_PENDING;
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}
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}
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template <typename T>
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X_RESULT xeXamDispatchDialogAsync(T* dialog,
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std::function<void(T*)> close_callback) {
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, true);
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++xam_dialogs_shown_;
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// Important to pass captured vars by value here since we return from this
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// without waiting for the dialog to close so the original local vars will be
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// destroyed.
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dialog->set_close_callback([dialog, close_callback]() {
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close_callback(dialog);
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--xam_dialogs_shown_;
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auto run = []() -> void {
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xe::threading::Sleep(std::chrono::milliseconds(100));
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, false);
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};
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std::thread thread(run);
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thread.detach();
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});
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return X_ERROR_SUCCESS;
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}
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X_RESULT xeXamDispatchHeadlessAsync(std::function<void()> run_callback) {
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, true);
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++xam_dialogs_shown_;
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auto display_window = kernel_state()->emulator()->display_window();
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display_window->app_context().CallInUIThread([run_callback]() {
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run_callback();
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--xam_dialogs_shown_;
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auto run = []() -> void {
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xe::threading::Sleep(std::chrono::milliseconds(100));
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, false);
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};
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std::thread thread(run);
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thread.detach();
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});
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return X_ERROR_SUCCESS;
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}
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dword_result_t XamIsUIActive_entry() { return xeXamIsUIActive(); }
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DECLARE_XAM_EXPORT2(XamIsUIActive, kUI, kImplemented, kHighFrequency);
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class MessageBoxDialog : public XamDialog {
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public:
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MessageBoxDialog(xe::ui::ImGuiDrawer* imgui_drawer, std::string& title,
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std::string& description, std::vector<std::string> buttons,
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uint32_t default_button)
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: XamDialog(imgui_drawer),
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title_(title),
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description_(description),
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buttons_(std::move(buttons)),
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default_button_(default_button),
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chosen_button_(default_button) {
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if (!title_.size()) {
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title_ = "Message Box";
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}
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}
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uint32_t chosen_button() const { return chosen_button_; }
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void OnDraw(ImGuiIO& io) override {
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bool first_draw = false;
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if (!has_opened_) {
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ImGui::OpenPopup(title_.c_str());
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has_opened_ = true;
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first_draw = true;
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}
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if (ImGui::BeginPopupModal(title_.c_str(), nullptr,
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ImGuiWindowFlags_AlwaysAutoResize)) {
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if (description_.size()) {
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ImGui::Text("%s", description_.c_str());
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}
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if (first_draw) {
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ImGui::SetKeyboardFocusHere();
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}
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for (size_t i = 0; i < buttons_.size(); ++i) {
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if (ImGui::Button(buttons_[i].c_str())) {
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chosen_button_ = static_cast<uint32_t>(i);
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ImGui::CloseCurrentPopup();
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Close();
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}
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ImGui::SameLine();
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}
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ImGui::Spacing();
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ImGui::Spacing();
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ImGui::EndPopup();
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} else {
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Close();
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}
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}
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virtual ~MessageBoxDialog() {}
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private:
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bool has_opened_ = false;
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std::string title_;
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std::string description_;
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std::vector<std::string> buttons_;
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uint32_t default_button_ = 0;
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uint32_t chosen_button_ = 0;
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};
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class GamertagModifyDialog final : public ui::ImGuiDialog {
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public:
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GamertagModifyDialog(ui::ImGuiDrawer* imgui_drawer,
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ProfileManager* profile_manager, uint64_t xuid)
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: ui::ImGuiDialog(imgui_drawer),
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profile_manager_(profile_manager),
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xuid_(xuid) {
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memset(gamertag_, 0, sizeof(gamertag_));
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}
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private:
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void OnDraw(ImGuiIO& io) override {
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if (!has_opened_) {
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ImGui::OpenPopup("Modify Gamertag");
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has_opened_ = true;
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}
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bool dialog_open = true;
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if (!ImGui::BeginPopupModal("Modify Gamertag", &dialog_open,
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ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_HorizontalScrollbar)) {
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Close();
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return;
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}
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if (ImGui::IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) &&
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!ImGui::IsAnyItemActive() && !ImGui::IsMouseClicked(0)) {
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ImGui::SetKeyboardFocusHere(0);
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}
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ImGui::TextUnformatted("New gamertag:");
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ImGui::InputText("##Gamertag", gamertag_, sizeof(gamertag_));
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const std::string gamertag_string = std::string(gamertag_);
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bool valid = profile_manager_->IsGamertagValid(gamertag_string);
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ImGui::BeginDisabled(!valid);
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if (ImGui::Button("Update")) {
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profile_manager_->ModifyGamertag(xuid_, gamertag_string);
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std::fill(std::begin(gamertag_), std::end(gamertag_), '\0');
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dialog_open = false;
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}
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ImGui::EndDisabled();
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ImGui::SameLine();
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if (ImGui::Button("Cancel")) {
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std::fill(std::begin(gamertag_), std::end(gamertag_), '\0');
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dialog_open = false;
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}
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if (!dialog_open) {
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ImGui::CloseCurrentPopup();
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Close();
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ImGui::EndPopup();
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return;
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}
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ImGui::EndPopup();
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};
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bool has_opened_ = false;
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char gamertag_[16] = "";
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const uint64_t xuid_;
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ProfileManager* profile_manager_;
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};
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static dword_result_t XamShowMessageBoxUi(
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dword_t user_index, lpu16string_t title_ptr, lpu16string_t text_ptr,
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dword_t button_count, lpdword_t button_ptrs, dword_t active_button,
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dword_t flags, lpdword_t result_ptr, pointer_t<XAM_OVERLAPPED> overlapped) {
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std::string title;
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if (title_ptr) {
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title = xe::to_utf8(title_ptr.value());
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} else {
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title = ""; // TODO(gibbed): default title based on flags?
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}
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std::vector<std::string> buttons;
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for (uint32_t i = 0; i < button_count; ++i) {
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uint32_t button_ptr = button_ptrs[i];
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auto button = xe::load_and_swap<std::u16string>(
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kernel_state()->memory()->TranslateVirtual(button_ptr));
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buttons.push_back(xe::to_utf8(button));
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}
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X_RESULT result;
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if (cvars::headless) {
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// Auto-pick the focused button.
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auto run = [result_ptr, active_button]() -> X_RESULT {
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*result_ptr = static_cast<uint32_t>(active_button);
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return X_ERROR_SUCCESS;
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};
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result = xeXamDispatchHeadless(run, overlapped);
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} else {
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// TODO(benvanik): setup icon states.
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switch (flags & 0xF) {
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case 0:
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// config.pszMainIcon = nullptr;
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break;
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case 1:
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// config.pszMainIcon = TD_ERROR_ICON;
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break;
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case 2:
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// config.pszMainIcon = TD_WARNING_ICON;
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break;
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case 3:
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// config.pszMainIcon = TD_INFORMATION_ICON;
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break;
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}
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auto close = [result_ptr](MessageBoxDialog* dialog) -> X_RESULT {
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*result_ptr = dialog->chosen_button();
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return X_ERROR_SUCCESS;
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};
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const Emulator* emulator = kernel_state()->emulator();
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ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
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result = xeXamDispatchDialog<MessageBoxDialog>(
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new MessageBoxDialog(imgui_drawer, title, xe::to_utf8(text_ptr.value()),
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buttons, active_button),
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close, overlapped);
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}
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return result;
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}
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// https://www.se7ensins.com/forums/threads/working-xshowmessageboxui.844116/
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dword_result_t XamShowMessageBoxUI_entry(
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dword_t user_index, lpu16string_t title_ptr, lpu16string_t text_ptr,
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dword_t button_count, lpdword_t button_ptrs, dword_t active_button,
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dword_t flags, lpdword_t result_ptr, pointer_t<XAM_OVERLAPPED> overlapped) {
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return XamShowMessageBoxUi(user_index, title_ptr, text_ptr, button_count,
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button_ptrs, active_button, flags, result_ptr,
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overlapped);
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}
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DECLARE_XAM_EXPORT1(XamShowMessageBoxUI, kUI, kImplemented);
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dword_result_t XamShowMessageBoxUIEx_entry(
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dword_t user_index, lpu16string_t title_ptr, lpu16string_t text_ptr,
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dword_t button_count, lpdword_t button_ptrs, dword_t active_button,
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dword_t flags, dword_t unknown_unused, lpdword_t result_ptr,
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pointer_t<XAM_OVERLAPPED> overlapped) {
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return XamShowMessageBoxUi(user_index, title_ptr, text_ptr, button_count,
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button_ptrs, active_button, flags, result_ptr,
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overlapped);
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}
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DECLARE_XAM_EXPORT1(XamShowMessageBoxUIEx, kUI, kImplemented);
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dword_result_t XNotifyQueueUI_entry(dword_t exnq, dword_t dwUserIndex,
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qword_t qwAreas,
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lpu16string_t displayText_ptr,
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lpvoid_t contextData) {
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std::string displayText = "";
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const uint8_t position_id = static_cast<uint8_t>(qwAreas);
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if (displayText_ptr) {
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displayText = xe::to_utf8(displayText_ptr.value());
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}
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XELOGI("XNotifyQueueUI: {}", displayText);
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const Emulator* emulator = kernel_state()->emulator();
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ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
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new xe::ui::XNotifyWindow(imgui_drawer, "", displayText, dwUserIndex,
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position_id);
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// XNotifyQueueUI -> XNotifyQueueUIEx -> XMsgProcessRequest ->
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// XMsgStartIORequestEx & XMsgInProcessCall
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return X_ERROR_SUCCESS;
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}
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DECLARE_XAM_EXPORT1(XNotifyQueueUI, kUI, kSketchy);
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class KeyboardInputDialog : public XamDialog {
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public:
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KeyboardInputDialog(xe::ui::ImGuiDrawer* imgui_drawer, std::string& title,
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std::string& description, std::string& default_text,
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size_t max_length)
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: XamDialog(imgui_drawer),
|
|
title_(title),
|
|
description_(description),
|
|
default_text_(default_text),
|
|
max_length_(max_length),
|
|
text_buffer_() {
|
|
if (!title_.size()) {
|
|
if (!description_.size()) {
|
|
title_ = "Keyboard Input";
|
|
} else {
|
|
title_ = description_;
|
|
description_ = "";
|
|
}
|
|
}
|
|
text_ = default_text;
|
|
text_buffer_.resize(max_length);
|
|
xe::string_util::copy_truncating(text_buffer_.data(), default_text_,
|
|
text_buffer_.size());
|
|
}
|
|
virtual ~KeyboardInputDialog() {}
|
|
|
|
const std::string& text() const { return text_; }
|
|
bool cancelled() const { return cancelled_; }
|
|
|
|
void OnDraw(ImGuiIO& io) override {
|
|
bool first_draw = false;
|
|
if (!has_opened_) {
|
|
ImGui::OpenPopup(title_.c_str());
|
|
has_opened_ = true;
|
|
first_draw = true;
|
|
}
|
|
if (ImGui::BeginPopupModal(title_.c_str(), nullptr,
|
|
ImGuiWindowFlags_AlwaysAutoResize)) {
|
|
if (description_.size()) {
|
|
ImGui::TextWrapped("%s", description_.c_str());
|
|
}
|
|
if (first_draw) {
|
|
ImGui::SetKeyboardFocusHere();
|
|
}
|
|
if (ImGui::InputText("##body", text_buffer_.data(), text_buffer_.size(),
|
|
ImGuiInputTextFlags_EnterReturnsTrue)) {
|
|
text_ = std::string(text_buffer_.data(), text_buffer_.size());
|
|
cancelled_ = false;
|
|
ImGui::CloseCurrentPopup();
|
|
Close();
|
|
}
|
|
if (ImGui::Button("OK")) {
|
|
text_ = std::string(text_buffer_.data(), text_buffer_.size());
|
|
cancelled_ = false;
|
|
ImGui::CloseCurrentPopup();
|
|
Close();
|
|
}
|
|
ImGui::SameLine();
|
|
if (ImGui::Button("Cancel")) {
|
|
text_ = "";
|
|
cancelled_ = true;
|
|
ImGui::CloseCurrentPopup();
|
|
Close();
|
|
}
|
|
ImGui::Spacing();
|
|
ImGui::EndPopup();
|
|
} else {
|
|
Close();
|
|
}
|
|
}
|
|
|
|
private:
|
|
bool has_opened_ = false;
|
|
std::string title_;
|
|
std::string description_;
|
|
std::string default_text_;
|
|
size_t max_length_ = 0;
|
|
std::vector<char> text_buffer_;
|
|
std::string text_ = "";
|
|
bool cancelled_ = true;
|
|
};
|
|
|
|
// https://www.se7ensins.com/forums/threads/release-how-to-use-xshowkeyboardui-release.906568/
|
|
dword_result_t XamShowKeyboardUI_entry(
|
|
dword_t user_index, dword_t flags, lpu16string_t default_text,
|
|
lpu16string_t title, lpu16string_t description, lpu16string_t buffer,
|
|
dword_t buffer_length, pointer_t<XAM_OVERLAPPED> overlapped) {
|
|
if (!buffer) {
|
|
return X_ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
assert_not_null(overlapped);
|
|
|
|
auto buffer_size = static_cast<size_t>(buffer_length) * 2;
|
|
|
|
X_RESULT result;
|
|
if (cvars::headless) {
|
|
auto run = [default_text, buffer, buffer_length,
|
|
buffer_size]() -> X_RESULT {
|
|
// Redirect default_text back into the buffer.
|
|
if (!default_text) {
|
|
std::memset(buffer, 0, buffer_size);
|
|
} else {
|
|
string_util::copy_and_swap_truncating(buffer, default_text.value(),
|
|
buffer_length);
|
|
}
|
|
return X_ERROR_SUCCESS;
|
|
};
|
|
result = xeXamDispatchHeadless(run, overlapped);
|
|
} else {
|
|
auto close = [buffer, buffer_length](KeyboardInputDialog* dialog,
|
|
uint32_t& extended_error,
|
|
uint32_t& length) -> X_RESULT {
|
|
if (dialog->cancelled()) {
|
|
extended_error = X_ERROR_CANCELLED;
|
|
length = 0;
|
|
return X_ERROR_SUCCESS;
|
|
} else {
|
|
// Zero the output buffer.
|
|
auto text = xe::to_utf16(dialog->text());
|
|
string_util::copy_and_swap_truncating(buffer, text, buffer_length);
|
|
extended_error = X_ERROR_SUCCESS;
|
|
length = 0;
|
|
return X_ERROR_SUCCESS;
|
|
}
|
|
};
|
|
const Emulator* emulator = kernel_state()->emulator();
|
|
ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
|
|
result = xeXamDispatchDialogEx<KeyboardInputDialog>(
|
|
new KeyboardInputDialog(
|
|
imgui_drawer, title ? xe::to_utf8(title.value()) : "",
|
|
description ? xe::to_utf8(description.value()) : "",
|
|
default_text ? xe::to_utf8(default_text.value()) : "",
|
|
buffer_length),
|
|
close, overlapped);
|
|
}
|
|
return result;
|
|
}
|
|
DECLARE_XAM_EXPORT1(XamShowKeyboardUI, kUI, kImplemented);
|
|
|
|
dword_result_t XamShowDeviceSelectorUI_entry(
|
|
dword_t user_index, dword_t content_type, dword_t content_flags,
|
|
qword_t total_requested, lpdword_t device_id_ptr,
|
|
pointer_t<XAM_OVERLAPPED> overlapped) {
|
|
if (!overlapped) {
|
|
return X_ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
if ((user_index >= XUserMaxUserCount && user_index != XUserIndexAny) ||
|
|
(content_flags & 0x83F00008) != 0 || !device_id_ptr) {
|
|
XOverlappedSetExtendedError(overlapped, X_ERROR_INVALID_PARAMETER);
|
|
return X_ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
if (user_index != XUserIndexAny &&
|
|
!kernel_state()->xam_state()->IsUserSignedIn(user_index)) {
|
|
kernel_state()->CompleteOverlappedImmediate(overlapped,
|
|
X_ERROR_NO_SUCH_USER);
|
|
return X_ERROR_IO_PENDING;
|
|
}
|
|
|
|
std::vector<const DummyDeviceInfo*> devices = ListStorageDevices();
|
|
|
|
if (cvars::headless || !cvars::storage_selection_dialog) {
|
|
// Default to the first storage device (HDD) if headless.
|
|
return xeXamDispatchHeadless(
|
|
[device_id_ptr, devices]() -> X_RESULT {
|
|
if (devices.empty()) return X_ERROR_CANCELLED;
|
|
|
|
const DummyDeviceInfo* device_info = devices.front();
|
|
*device_id_ptr = static_cast<uint32_t>(device_info->device_id);
|
|
return X_ERROR_SUCCESS;
|
|
},
|
|
overlapped);
|
|
}
|
|
|
|
auto close = [device_id_ptr, devices](MessageBoxDialog* dialog) -> X_RESULT {
|
|
uint32_t button = dialog->chosen_button();
|
|
if (button >= devices.size()) return X_ERROR_CANCELLED;
|
|
|
|
const DummyDeviceInfo* device_info = devices.at(button);
|
|
*device_id_ptr = static_cast<uint32_t>(device_info->device_id);
|
|
return X_ERROR_SUCCESS;
|
|
};
|
|
|
|
std::string title = "Select storage device";
|
|
std::string desc = "";
|
|
|
|
cxxopts::OptionNames buttons;
|
|
for (auto& device_info : devices) {
|
|
buttons.push_back(to_utf8(device_info->name));
|
|
}
|
|
buttons.push_back("Cancel");
|
|
|
|
const Emulator* emulator = kernel_state()->emulator();
|
|
ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
|
|
return xeXamDispatchDialog<MessageBoxDialog>(
|
|
new MessageBoxDialog(imgui_drawer, title, desc, buttons, 0), close,
|
|
overlapped);
|
|
}
|
|
DECLARE_XAM_EXPORT1(XamShowDeviceSelectorUI, kUI, kImplemented);
|
|
|
|
void XamShowDirtyDiscErrorUI_entry(dword_t user_index) {
|
|
if (cvars::headless) {
|
|
assert_always();
|
|
exit(1);
|
|
return;
|
|
}
|
|
|
|
std::string title = "Disc Read Error";
|
|
std::string desc =
|
|
"There's been an issue reading content from the game disc.\nThis is "
|
|
"likely caused by bad or unimplemented file IO calls.";
|
|
|
|
const Emulator* emulator = kernel_state()->emulator();
|
|
ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
|
|
xeXamDispatchDialog<MessageBoxDialog>(
|
|
new MessageBoxDialog(imgui_drawer, title, desc, {"OK"}, 0),
|
|
[](MessageBoxDialog*) -> X_RESULT { return X_ERROR_SUCCESS; }, 0);
|
|
// This is death, and should never return.
|
|
// TODO(benvanik): cleaner exit.
|
|
exit(1);
|
|
}
|
|
DECLARE_XAM_EXPORT1(XamShowDirtyDiscErrorUI, kUI, kImplemented);
|
|
|
|
dword_result_t XamShowPartyUI_entry(unknown_t r3, unknown_t r4) {
|
|
return X_ERROR_FUNCTION_FAILED;
|
|
}
|
|
DECLARE_XAM_EXPORT1(XamShowPartyUI, kNone, kStub);
|
|
|
|
dword_result_t XamShowCommunitySessionsUI_entry(unknown_t r3, unknown_t r4) {
|
|
return X_ERROR_FUNCTION_FAILED;
|
|
}
|
|
DECLARE_XAM_EXPORT1(XamShowCommunitySessionsUI, kNone, kStub);
|
|
|
|
// this is supposed to do a lot more, calls another function that triggers some
|
|
// cbs
|
|
dword_result_t XamSetDashContext_entry(dword_t value,
|
|
const ppc_context_t& ctx) {
|
|
ctx->kernel_state->dash_context_ = value;
|
|
return 0;
|
|
}
|
|
|
|
DECLARE_XAM_EXPORT1(XamSetDashContext, kNone, kImplemented);
|
|
|
|
dword_result_t XamGetDashContext_entry(const ppc_context_t& ctx) {
|
|
return ctx->kernel_state->dash_context_;
|
|
}
|
|
|
|
DECLARE_XAM_EXPORT1(XamGetDashContext, kNone, kImplemented);
|
|
|
|
dword_result_t XamShowMarketplaceUI_entry(dword_t user_index, dword_t ui_type,
|
|
qword_t offer_id,
|
|
dword_t content_types) {
|
|
// ui_type:
|
|
// 0 - view all content for the current title
|
|
// 1 - view content specified by offer id
|
|
// content_types:
|
|
// game specific, usually just -1
|
|
if (user_index >= XUserMaxUserCount) {
|
|
return X_ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
if (!kernel_state()->xam_state()->IsUserSignedIn(user_index)) {
|
|
return X_ERROR_NO_SUCH_USER;
|
|
}
|
|
|
|
if (cvars::headless) {
|
|
return xeXamDispatchHeadlessAsync([]() {});
|
|
}
|
|
|
|
auto close = [ui_type](MessageBoxDialog* dialog) -> void {
|
|
if (ui_type == 1) {
|
|
uint32_t button = dialog->chosen_button();
|
|
if (button == 0) {
|
|
cvars::license_mask = 1;
|
|
|
|
kernel_state()->BroadcastNotification(
|
|
kXNotificationIDLiveContentInstalled, 0);
|
|
}
|
|
}
|
|
};
|
|
|
|
std::string title = "Xbox Marketplace";
|
|
std::string desc = "";
|
|
cxxopts::OptionNames buttons;
|
|
|
|
switch (ui_type) {
|
|
case 0:
|
|
desc =
|
|
"Game requested to open marketplace page with all content for the "
|
|
"current title ID.";
|
|
break;
|
|
case 1:
|
|
desc = fmt::format(
|
|
"Game requested to open marketplace page for offer ID 0x{:016X}.",
|
|
offer_id);
|
|
break;
|
|
default:
|
|
desc = fmt::format("Unknown marketplace op {:d}", ui_type);
|
|
break;
|
|
}
|
|
|
|
desc +=
|
|
"\nNote that since Xenia cannot access Xbox Marketplace, any DLC must be "
|
|
"installed manually using File -> Install Content.";
|
|
|
|
switch (ui_type) {
|
|
case 0:
|
|
default:
|
|
buttons.push_back("OK");
|
|
break;
|
|
case 1:
|
|
desc +=
|
|
"\n\nTo start trial games in full mode, set license_mask to 1 in "
|
|
"Xenia config file.\n\nDo you wish to change license_mask to 1 for "
|
|
"*this session*?";
|
|
buttons.push_back("Yes");
|
|
buttons.push_back("No");
|
|
break;
|
|
}
|
|
|
|
const Emulator* emulator = kernel_state()->emulator();
|
|
ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
|
|
return xeXamDispatchDialogAsync<MessageBoxDialog>(
|
|
new MessageBoxDialog(imgui_drawer, title, desc, buttons, 0), close);
|
|
}
|
|
DECLARE_XAM_EXPORT1(XamShowMarketplaceUI, kUI, kSketchy);
|
|
|
|
dword_result_t XamShowMarketplaceDownloadItemsUI_entry(
|
|
dword_t user_index, dword_t ui_type, lpqword_t offers, dword_t num_offers,
|
|
lpdword_t hresult_ptr, pointer_t<XAM_OVERLAPPED> overlapped) {
|
|
// ui_type:
|
|
// 1000 - free
|
|
// 1001 - paid
|
|
if (user_index >= XUserMaxUserCount || !offers || num_offers > 6) {
|
|
return X_ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
if (!kernel_state()->xam_state()->IsUserSignedIn(user_index)) {
|
|
if (overlapped) {
|
|
kernel_state()->CompleteOverlappedImmediate(overlapped,
|
|
X_ERROR_NO_SUCH_USER);
|
|
return X_ERROR_IO_PENDING;
|
|
}
|
|
return X_ERROR_NO_SUCH_USER;
|
|
}
|
|
|
|
if (cvars::headless) {
|
|
return xeXamDispatchHeadless(
|
|
[hresult_ptr]() -> X_RESULT {
|
|
if (hresult_ptr) {
|
|
*hresult_ptr = X_E_SUCCESS;
|
|
}
|
|
return X_ERROR_SUCCESS;
|
|
},
|
|
overlapped);
|
|
}
|
|
|
|
auto close = [hresult_ptr](MessageBoxDialog* dialog) -> X_RESULT {
|
|
if (hresult_ptr) {
|
|
// TODO
|
|
*hresult_ptr = X_E_SUCCESS;
|
|
}
|
|
return X_ERROR_SUCCESS;
|
|
};
|
|
|
|
std::string title = "Xbox Marketplace";
|
|
std::string desc = "";
|
|
cxxopts::OptionNames buttons = {"OK"};
|
|
|
|
switch (ui_type) {
|
|
case 1000:
|
|
desc =
|
|
"Game requested to open download page for the following free offer "
|
|
"IDs:";
|
|
break;
|
|
case 1001:
|
|
desc =
|
|
"Game requested to open download page for the following offer IDs:";
|
|
break;
|
|
default:
|
|
return X_ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
for (uint32_t i = 0; i < num_offers; i++) {
|
|
desc += fmt::format("\n0x{:16X}", offers[i]);
|
|
}
|
|
|
|
desc +=
|
|
"\n\nNote that since Xenia cannot access Xbox Marketplace, any DLC "
|
|
"must "
|
|
"be installed manually using File -> Install Content.";
|
|
|
|
const Emulator* emulator = kernel_state()->emulator();
|
|
ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
|
|
return xeXamDispatchDialog<MessageBoxDialog>(
|
|
new MessageBoxDialog(imgui_drawer, title, desc, buttons, 0), close,
|
|
overlapped);
|
|
}
|
|
DECLARE_XAM_EXPORT1(XamShowMarketplaceDownloadItemsUI, kUI, kSketchy);
|
|
|
|
bool xeDrawProfileContent(ui::ImGuiDrawer* imgui_drawer, const uint64_t xuid,
|
|
const uint8_t user_index,
|
|
const X_XAMACCOUNTINFO* account,
|
|
uint64_t* selected_xuid) {
|
|
auto profile_manager = kernel_state()->xam_state()->profile_manager();
|
|
|
|
const float default_image_size = 75.0f;
|
|
auto position = ImGui::GetCursorPos();
|
|
const float selectable_height =
|
|
ImGui::GetTextLineHeight() *
|
|
5; // 3 is for amount of lines of text behind image/object.
|
|
const auto font = imgui_drawer->GetIO().Fonts->Fonts[0];
|
|
|
|
const auto text_size = font->CalcTextSizeA(
|
|
font->FontSize, FLT_MAX, -1.0f,
|
|
fmt::format("XUID: {:016X}\n", 0xB13EBABEBABEBABE).c_str());
|
|
|
|
const auto image_scale = selectable_height / default_image_size;
|
|
const auto image_size = ImVec2(default_image_size * image_scale,
|
|
default_image_size * image_scale);
|
|
|
|
if (xuid && selected_xuid) {
|
|
// This includes 10% to include empty spaces between border and elements.
|
|
auto selectable_region_size =
|
|
ImVec2((image_size.x + text_size.x) * 1.10f, selectable_height);
|
|
|
|
if (ImGui::Selectable("##Selectable", *selected_xuid == xuid,
|
|
ImGuiSelectableFlags_SpanAllColumns,
|
|
selectable_region_size)) {
|
|
*selected_xuid = xuid;
|
|
}
|
|
|
|
if (ImGui::BeginPopupContextItem("Profile Menu")) {
|
|
if (user_index == static_cast<uint8_t>(-1)) {
|
|
if (ImGui::MenuItem("Login")) {
|
|
profile_manager->Login(xuid);
|
|
}
|
|
|
|
if (ImGui::BeginMenu("Login to slot:")) {
|
|
for (uint8_t i = 1; i <= XUserMaxUserCount; i++) {
|
|
if (ImGui::MenuItem(fmt::format("slot {}", i).c_str())) {
|
|
profile_manager->Login(xuid, i - 1);
|
|
}
|
|
}
|
|
ImGui::EndMenu();
|
|
}
|
|
} else {
|
|
if (ImGui::MenuItem("Logout")) {
|
|
profile_manager->Logout(user_index);
|
|
}
|
|
}
|
|
|
|
ImGui::BeginDisabled(kernel_state()->emulator()->is_title_open());
|
|
if (ImGui::BeginMenu("Modify")) {
|
|
if (ImGui::MenuItem("Gamertag")) {
|
|
new GamertagModifyDialog(imgui_drawer, profile_manager, xuid);
|
|
}
|
|
|
|
ImGui::MenuItem("Profile Icon (Unsupported)");
|
|
ImGui::EndMenu();
|
|
}
|
|
ImGui::EndDisabled();
|
|
|
|
ImGui::MenuItem("Show Achievements (unsupported)");
|
|
|
|
if (ImGui::MenuItem("Show Content Directory")) {
|
|
const auto path = profile_manager->GetProfileContentPath(
|
|
xuid, kernel_state()->title_id());
|
|
|
|
if (!std::filesystem::exists(path)) {
|
|
std::filesystem::create_directories(path);
|
|
}
|
|
|
|
std::thread path_open(LaunchFileExplorer, path);
|
|
path_open.detach();
|
|
}
|
|
|
|
if (!kernel_state()->emulator()->is_title_open()) {
|
|
ImGui::Separator();
|
|
if (ImGui::BeginMenu("Delete Profile")) {
|
|
ImGui::BeginTooltip();
|
|
ImGui::TextUnformatted(
|
|
fmt::format("You're about to delete profile: {} (XUID: {:016X}). "
|
|
"This will remove all data assigned to this profile "
|
|
"including savefiles. Are you sure?",
|
|
account->GetGamertagString(), xuid)
|
|
.c_str());
|
|
ImGui::EndTooltip();
|
|
|
|
if (ImGui::MenuItem("Yes, delete it!")) {
|
|
profile_manager->DeleteProfile(xuid);
|
|
ImGui::EndMenu();
|
|
ImGui::EndPopup();
|
|
return false;
|
|
}
|
|
|
|
ImGui::EndMenu();
|
|
}
|
|
}
|
|
ImGui::EndPopup();
|
|
}
|
|
}
|
|
|
|
ImGui::SameLine();
|
|
ImGui::SetCursorPos(position);
|
|
|
|
// In the future it can be replaced with profile icon.
|
|
ImGui::Image(user_index < XUserMaxUserCount
|
|
? imgui_drawer->GetNotificationIcon(user_index)
|
|
: nullptr,
|
|
ImVec2(default_image_size * image_scale,
|
|
default_image_size * image_scale));
|
|
|
|
ImGui::SameLine();
|
|
position = ImGui::GetCursorPos();
|
|
ImGui::TextUnformatted(
|
|
fmt::format("User: {}\n", account->GetGamertagString()).c_str());
|
|
|
|
ImGui::SameLine();
|
|
ImGui::SetCursorPos(position);
|
|
ImGui::SetCursorPosY(position.y + ImGui::GetTextLineHeight());
|
|
ImGui::TextUnformatted(fmt::format("XUID: {:016X}\n", xuid).c_str());
|
|
|
|
ImGui::SameLine();
|
|
ImGui::SetCursorPos(position);
|
|
ImGui::SetCursorPosY(position.y + 2 * ImGui::GetTextLineHeight());
|
|
|
|
if (user_index != static_cast<uint8_t>(-1)) {
|
|
ImGui::TextUnformatted(
|
|
fmt::format("Assigned to slot: {}\n", user_index + 1).c_str());
|
|
} else {
|
|
ImGui::TextUnformatted(fmt::format("Profile is not signed in").c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
class SigninDialog : public XamDialog {
|
|
public:
|
|
SigninDialog(xe::ui::ImGuiDrawer* imgui_drawer, uint32_t users_needed)
|
|
: XamDialog(imgui_drawer),
|
|
users_needed_(users_needed),
|
|
title_("Sign In") {
|
|
last_user_ = kernel_state()->emulator()->input_system()->GetLastUsedSlot();
|
|
|
|
for (uint8_t slot = 0; slot < XUserMaxUserCount; slot++) {
|
|
std::string name = fmt::format("Slot {:d}", slot + 1);
|
|
slot_data_.push_back({slot, name});
|
|
}
|
|
}
|
|
|
|
virtual ~SigninDialog() {}
|
|
|
|
void OnDraw(ImGuiIO& io) override {
|
|
bool first_draw = false;
|
|
if (!has_opened_) {
|
|
ImGui::OpenPopup(title_.c_str());
|
|
has_opened_ = true;
|
|
first_draw = true;
|
|
ReloadProfiles(true);
|
|
}
|
|
if (ImGui::BeginPopupModal(title_.c_str(), nullptr,
|
|
ImGuiWindowFlags_AlwaysAutoResize)) {
|
|
auto profile_manager = kernel_state()->xam_state()->profile_manager();
|
|
auto profiles = profile_manager->GetProfiles();
|
|
|
|
for (uint32_t i = 0; i < users_needed_; i++) {
|
|
ImGui::BeginGroup();
|
|
|
|
std::vector<const char*> combo_items;
|
|
int items_count = 0;
|
|
int current_item = 0;
|
|
|
|
// Fill slot list.
|
|
std::vector<uint8_t> slots;
|
|
slots.push_back(0xFF);
|
|
combo_items.push_back("---");
|
|
for (auto& elem : slot_data_) {
|
|
// Select the slot or skip it if it's already used.
|
|
bool already_taken = false;
|
|
for (uint32_t j = 0; j < users_needed_; j++) {
|
|
if (chosen_slots_[j] == elem.first) {
|
|
if (i == j) {
|
|
current_item = static_cast<int>(combo_items.size());
|
|
} else {
|
|
already_taken = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (already_taken) {
|
|
continue;
|
|
}
|
|
|
|
slots.push_back(elem.first);
|
|
combo_items.push_back(elem.second.c_str());
|
|
}
|
|
items_count = static_cast<int>(combo_items.size());
|
|
|
|
ImGui::BeginDisabled(users_needed_ == 1);
|
|
ImGui::Combo(fmt::format("##Slot{:d}", i).c_str(), ¤t_item,
|
|
combo_items.data(), items_count);
|
|
chosen_slots_[i] = slots[current_item];
|
|
ImGui::EndDisabled();
|
|
ImGui::Spacing();
|
|
|
|
combo_items.clear();
|
|
current_item = 0;
|
|
|
|
// Fill profile list.
|
|
std::vector<uint64_t> xuids;
|
|
xuids.push_back(0);
|
|
combo_items.push_back("---");
|
|
if (chosen_slots_[i] != 0xFF) {
|
|
for (auto& elem : profile_data_) {
|
|
// Select the profile or skip it if it's already used.
|
|
bool already_taken = false;
|
|
for (uint32_t j = 0; j < users_needed_; j++) {
|
|
if (chosen_xuids_[j] == elem.first) {
|
|
if (i == j) {
|
|
current_item = static_cast<int>(combo_items.size());
|
|
} else {
|
|
already_taken = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (already_taken) {
|
|
continue;
|
|
}
|
|
|
|
xuids.push_back(elem.first);
|
|
combo_items.push_back(elem.second.c_str());
|
|
}
|
|
}
|
|
items_count = static_cast<int>(combo_items.size());
|
|
|
|
ImGui::BeginDisabled(chosen_slots_[i] == 0xFF);
|
|
ImGui::Combo(fmt::format("##Profile{:d}", i).c_str(), ¤t_item,
|
|
combo_items.data(), items_count);
|
|
chosen_xuids_[i] = xuids[current_item];
|
|
ImGui::EndDisabled();
|
|
ImGui::Spacing();
|
|
|
|
// Draw profile badge.
|
|
uint8_t slot = chosen_slots_[i];
|
|
uint64_t xuid = chosen_xuids_[i];
|
|
|
|
if (slot == 0xFF || xuid == 0 || profiles->count(xuid) == 0) {
|
|
float ypos = ImGui::GetCursorPosY();
|
|
ImGui::SetCursorPosY(ypos + ImGui::GetTextLineHeight() * 5);
|
|
} else {
|
|
const X_XAMACCOUNTINFO* account = &profiles->at(xuid);
|
|
xeDrawProfileContent(imgui_drawer(), xuid, slot, account, nullptr);
|
|
}
|
|
|
|
ImGui::EndGroup();
|
|
if (i != (users_needed_ - 1) && (i == 0 || i == 2)) {
|
|
ImGui::SameLine();
|
|
}
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
|
|
if (ImGui::Button("Create Profile")) {
|
|
creating_profile_ = true;
|
|
ImGui::OpenPopup("Create Profile");
|
|
first_draw = true;
|
|
}
|
|
ImGui::Spacing();
|
|
|
|
if (creating_profile_) {
|
|
if (ImGui::BeginPopupModal("Create Profile", nullptr,
|
|
ImGuiWindowFlags_NoCollapse |
|
|
ImGuiWindowFlags_AlwaysAutoResize |
|
|
ImGuiWindowFlags_HorizontalScrollbar)) {
|
|
if (first_draw) {
|
|
ImGui::SetKeyboardFocusHere();
|
|
}
|
|
|
|
ImGui::TextUnformatted("Gamertag:");
|
|
ImGui::InputText("##Gamertag", gamertag_, sizeof(gamertag_));
|
|
|
|
const std::string gamertag_string = gamertag_;
|
|
bool valid = profile_manager->IsGamertagValid(gamertag_string);
|
|
|
|
ImGui::BeginDisabled(!valid);
|
|
if (ImGui::Button("Create")) {
|
|
profile_manager->CreateProfile(gamertag_string, false);
|
|
std::fill(std::begin(gamertag_), std::end(gamertag_), '\0');
|
|
ImGui::CloseCurrentPopup();
|
|
creating_profile_ = false;
|
|
ReloadProfiles(false);
|
|
}
|
|
ImGui::EndDisabled();
|
|
ImGui::SameLine();
|
|
|
|
if (ImGui::Button("Cancel")) {
|
|
std::fill(std::begin(gamertag_), std::end(gamertag_), '\0');
|
|
ImGui::CloseCurrentPopup();
|
|
creating_profile_ = false;
|
|
}
|
|
|
|
ImGui::EndPopup();
|
|
} else {
|
|
creating_profile_ = false;
|
|
}
|
|
}
|
|
|
|
if (ImGui::Button("OK")) {
|
|
std::map<uint8_t, uint64_t> profile_map;
|
|
for (uint32_t i = 0; i < users_needed_; i++) {
|
|
uint8_t slot = chosen_slots_[i];
|
|
uint64_t xuid = chosen_xuids_[i];
|
|
if (slot != 0xFF && xuid != 0) {
|
|
profile_map[slot] = xuid;
|
|
}
|
|
}
|
|
profile_manager->LoginMultiple(profile_map);
|
|
|
|
ImGui::CloseCurrentPopup();
|
|
Close();
|
|
}
|
|
ImGui::SameLine();
|
|
|
|
if (ImGui::Button("Cancel")) {
|
|
ImGui::CloseCurrentPopup();
|
|
Close();
|
|
}
|
|
|
|
ImGui::Spacing();
|
|
ImGui::Spacing();
|
|
ImGui::EndPopup();
|
|
} else {
|
|
Close();
|
|
}
|
|
}
|
|
|
|
void ReloadProfiles(bool first_draw) {
|
|
auto profile_manager = kernel_state()->xam_state()->profile_manager();
|
|
auto profiles = profile_manager->GetProfiles();
|
|
|
|
profile_data_.clear();
|
|
for (auto& [xuid, account] : *profiles) {
|
|
profile_data_.push_back({xuid, account.GetGamertagString()});
|
|
}
|
|
|
|
if (first_draw) {
|
|
// If only one user is requested, request last used controller to sign in.
|
|
if (users_needed_ == 1) {
|
|
chosen_slots_[0] = last_user_;
|
|
} else {
|
|
for (uint32_t i = 0; i < users_needed_; i++) {
|
|
// TODO: Not sure about this, needs testing on real hardware.
|
|
chosen_slots_[i] = i;
|
|
}
|
|
}
|
|
|
|
// Default profile selection to profile that is already signed in.
|
|
for (auto& elem : profile_data_) {
|
|
uint64_t xuid = elem.first;
|
|
uint8_t slot = profile_manager->GetUserIndexAssignedToProfile(xuid);
|
|
for (uint32_t j = 0; j < users_needed_; j++) {
|
|
if (chosen_slots_[j] != 0xFF && slot == chosen_slots_[j]) {
|
|
chosen_xuids_[j] = xuid;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
bool has_opened_ = false;
|
|
std::string title_;
|
|
uint32_t users_needed_ = 1;
|
|
uint32_t last_user_ = 0;
|
|
|
|
std::vector<std::pair<uint8_t, std::string>> slot_data_;
|
|
std::vector<std::pair<uint64_t, std::string>> profile_data_;
|
|
uint8_t chosen_slots_[XUserMaxUserCount] = {};
|
|
uint64_t chosen_xuids_[XUserMaxUserCount] = {};
|
|
|
|
bool creating_profile_ = false;
|
|
char gamertag_[16] = "";
|
|
};
|
|
|
|
dword_result_t XamShowSigninUI_entry(dword_t users_needed, dword_t unk_mask) {
|
|
// Mask values vary. Probably matching user types? Local/remote?
|
|
// Games seem to sit and loop until we trigger sign in notification.
|
|
if (users_needed != 1 && users_needed != 2 && users_needed != 4) {
|
|
return X_ERROR_INVALID_PARAMETER;
|
|
}
|
|
|
|
if (cvars::headless) {
|
|
return xeXamDispatchHeadlessAsync([users_needed]() {
|
|
std::map<uint8_t, uint64_t> xuids;
|
|
|
|
for (uint32_t i = 0; i < XUserMaxUserCount; i++) {
|
|
UserProfile* profile = kernel_state()->xam_state()->GetUserProfile(i);
|
|
if (profile) {
|
|
xuids[i] = profile->xuid();
|
|
if (xuids.size() >= users_needed) break;
|
|
}
|
|
}
|
|
|
|
kernel_state()->xam_state()->profile_manager()->LoginMultiple(xuids);
|
|
});
|
|
}
|
|
|
|
auto close = [](SigninDialog* dialog) -> void {};
|
|
|
|
const Emulator* emulator = kernel_state()->emulator();
|
|
ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
|
|
return xeXamDispatchDialogAsync<SigninDialog>(
|
|
new SigninDialog(imgui_drawer, users_needed), close);
|
|
}
|
|
DECLARE_XAM_EXPORT1(XamShowSigninUI, kUserProfiles, kImplemented);
|
|
|
|
} // namespace xam
|
|
} // namespace kernel
|
|
} // namespace xe
|
|
|
|
DECLARE_XAM_EMPTY_REGISTER_EXPORTS(UI);
|